Searched refs:inFile (Results 1 - 7 of 7) sorted by relevance
/haiku/src/apps/mediaconverter/ |
H A D | MediaConverterApp.h | 43 status_t _ConvertFile(BMediaFile* inFile,
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H A D | MediaConverterApp.cpp | 268 BMediaFile *inFile(NULL), *outFile(NULL); 277 status_t r = fWin->GetSourceFileAt(srcIndex, &inFile, &inRef); 314 r = _ConvertFile(inFile, outFile, audioCodec, videoCodec, 354 MediaConverterApp::_ConvertFile(BMediaFile* inFile, BMediaFile* outFile, argument 386 int32 tracks = inFile->CountTracks(); 388 BMediaTrack* inTrack = inFile->TrackAt(i); 505 inFile->ReleaseTrack(inTrack); 602 inFile->ReleaseTrack(inVidTrack); 659 inFile->ReleaseTrack(inAudTrack);
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H A D | MediaConverterWindow.cpp | 450 BMediaFile* inFile = NULL; local 451 status_t status = GetSourceFileAt(srcIndex, &inFile, &inRef);
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/haiku/src/kits/game/ |
H A D | SimpleGameSound.cpp | 24 BSimpleGameSound::BSimpleGameSound(const entry_ref *inFile, argument 30 SetInitError(Init(inFile)); 34 BSimpleGameSound::BSimpleGameSound(const char *inFile, BGameSoundDevice *device) argument 41 if (get_ref_for_path(inFile, &file) != B_OK) 145 BSimpleGameSound::Init(const entry_ref* inFile) argument 147 BMediaFile file(inFile);
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/haiku/src/add-ons/index_server/fulltext/ |
H A D | CLuceneDataBase.cpp | 246 BFile inFile, outFile; local 247 inFile.SetTo(path.Path(), B_READ_ONLY); 248 if (inFile.InitCheck() != B_OK) { 249 STRACE("Can't open inFile %s\n", path.Path()); 260 if (translatorRoster->Translate(&inFile, NULL, NULL, &outFile, 'TEXT') 264 inFile.Unset();
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/haiku/src/bin/locale/ |
H A D | collectcatkeys.cpp | 272 BFile inFile; local 273 status_t res = inFile.SetTo(inputFile, B_READ_ONLY); 281 inFile.GetSize(&sz); 285 off_t rsz = inFile.Read(buf, sz);
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/haiku/src/tools/locale/ |
H A D | collectcatkeys.cpp | 276 BFile inFile; local 277 status_t res = inFile.SetTo(inputFile, B_READ_ONLY); 284 inFile.GetSize(&sz); 288 off_t rsz = inFile.Read(buf, sz);
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