Searched refs:hasEvent (Results 1 - 1 of 1) sorted by relevance

/haiku/src/kits/media/
H A DMediaEventLooper.cpp219 bool hasEvent = false; local
234 if (hasEvent)
255 hasEvent = fEventQueue.HasEvents();
257 if (hasEvent) {
268 if (!hasEvent || realtimeWait <= waitUntil) {
270 hasEvent = false;

Completed in 41 milliseconds