Searched refs:hCenter (Results 1 - 2 of 2) sorted by relevance
/haiku/src/kits/interface/ |
H A D | ChannelSlider.cpp | 547 float hCenter = area.Width() / 2; local 553 leftTop.Set(area.left + hCenter, area.top + vCenter);
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/haiku/src/add-ons/control_look/BeControlLook/ |
H A D | BeControlLook.cpp | 1153 float hCenter = rect.Width() / 2; local 1156 view->AddLine(BPoint(rect.left + hCenter, rect.top + 1), 1157 BPoint(rect.left + hCenter, rect.top + 1), dark); 1158 view->AddLine(BPoint(rect.left + hCenter, rect.top + 3), 1159 BPoint(rect.left + hCenter, rect.top + 3), dark); 1160 view->AddLine(BPoint(rect.left + hCenter, rect.top + 5), 1161 BPoint(rect.left + hCenter, rect.top + 5), dark);
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