/haiku/src/apps/haiku3d/ |
H A D | MeshInstance.cpp | 82 const Face& face = fMeshReference->GetFace(i); local 84 // switch face mode 85 if (face.vertexCount != lastVertexCount) { 89 if (face.vertexCount == 3) 96 Vector3 lu(face.v[0].p - face.v[1].p); 97 Vector3 lv(face.v[1].p - face.v[2].p); 103 // draw face 105 glTexCoord2f(face 149 const Face& face = fMeshReference->GetFace(i); local [all...] |
/haiku/src/servers/app/font/ |
H A D | FontStyle.cpp | 28 \param face FreeType handle for the font file after it is loaded - it will 31 FontStyle::FontStyle(node_ref& nodeRef, const char* path, FT_Face face, argument 34 fFreeTypeFace(face), 35 fName(face->style_name), 41 fFace(_TranslateStyleToFace(face->style_name)), 50 fHeight.ascent = (double)face->ascender / face->units_per_EM; 51 fHeight.descent = (double)-face->descender / face->units_per_EM; 56 fHeight.leading = (double)(face 206 UpdateFace(FT_Face face) argument 242 uint16 face = 0; local [all...] |
H A D | AppFontManager.cpp | 68 FT_Face face; 69 FT_Error error = FT_New_Face(gFreeTypeLibrary, path, index | (instance << 16), &face); 73 status = _AddFont(face, nodeRef, path, familyID, styleID); 89 FT_Face face; local 91 index | (instance << 16), &face); 95 status = _AddFont(face, nodeRef, "", familyID, styleID);
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H A D | FontManager.cpp | 60 \param face Font handle obtained from FT_Load_Face() 64 FontManager::_GetSupportedCharmap(const FT_Face& face) argument 66 for (int32 i = 0; i < face->num_charmaps; i++) { 67 FT_CharMap charmap = face->charmaps[i]; 217 \param face is used to specify the style if both \a style is NULL or empty 224 uint16 familyID, uint16 styleID, uint16 face) 248 // try to get from face 249 return family->GetStyleMatchingFace(face); 257 FontManager::FindStyleMatchingFace(uint16 face) const 263 FontStyle* style = family->GetStyleMatchingFace(face); 223 GetStyle(const char* familyName, const char* styleName, uint16 familyID, uint16 styleID, uint16 face) argument 298 _AddFont(FT_Face face, node_ref nodeRef, const char* path, uint16& familyID, uint16& styleID) argument [all...] |
H A D | FontFamily.h | 23 FontFamily objects bring together many styles of the same face, such as 37 FontStyle* GetStyleMatchingFace(uint16 face) const; 38 FontStyle* GetStyleByID(uint16 face) const;
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H A D | FontManager.h | 58 uint16 face = 0); 59 FontStyle* FindStyleMatchingFace(uint16 face) const; 67 FT_CharMap _GetSupportedCharmap(const FT_Face& face); 71 status_t _AddFont(FT_Face face, node_ref nodeRef,
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H A D | FontFamily.cpp | 257 FontFamily::GetStyleMatchingFace(uint16 face) const 259 // Other face flags do not impact the font selection (they are applied 261 face &= B_BOLD_FACE | B_ITALIC_FACE | B_REGULAR_FACE | B_CONDENSED_FACE 263 if (face == 0) 264 face = B_REGULAR_FACE; 270 if (style->Face() == face)
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H A D | FontStyle.h | 42 FT_Face face, FontManager* fontManager); 133 status_t UpdateFace(FT_Face face);
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H A D | GlobalFontManager.cpp | 575 \param face is used to specify the style if both \a style is NULL or empty 582 uint16 familyID, uint16 styleID, uint16 face) 619 // try to get from face 620 return family->GetStyleMatchingFace(face); 713 FT_Face face; 714 FT_Error error = FT_New_Face(gFreeTypeLibrary, path.Path(), -1, &face); 717 FT_Long count = face->num_faces; 718 FT_Done_Face(face); 721 FT_Error error = FT_New_Face(gFreeTypeLibrary, path.Path(), -(i + 1), &face); 724 uint32 variableCount = (face 581 GetStyle(const char* familyName, const char* styleName, uint16 familyID, uint16 styleID, uint16 face) argument [all...] |
H A D | GlobalFontManager.h | 71 uint16 face = 0);
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/haiku/src/tests/kits/interface/bfont/ |
H A D | DumpFontList.cpp | 7 if (face & x) { \ 9 face &= ~x; \ 10 if (face != 0) \ 44 uint16 face = font.Face(); local 45 printf("\t\tface: 0x%04x (", face); 53 if (face != 0) 54 printf("unknown 0x%04x", face);
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/haiku/src/apps/clock/ |
H A D | cl_wind.cpp | 44 short face = fOnScreenView->ReturnFace(); local 45 write(ref, (char *)&face, sizeof(short)); 74 short face; local 75 read(ref, (char *)&face, sizeof(short)); 76 fOnScreenView->UseFace(face);
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H A D | cl_view.h | 20 short hRadius, short offset, long face, bool show); 57 short offset, long face, bool show); 65 void UseFace(short face);
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H A D | cl_view.cpp | 27 short hRadius, short offset, long face, bool show) 35 fFace(face), 181 short offset, long face, bool show) 183 fOffscreenView = new TOffscreenView(rect, "freqd", mRadius, hRadius, offset, face, show); 207 data->FindInt32("face"), data->FindBool("seconds")); 234 status = data->AddInt32("face", fOffscreenView->fFace); 275 TOnscreenView::UseFace(short face) argument 277 fOffscreenView->fFace = face; 26 TOffscreenView(BRect frame, const char *name, short mRadius, short hRadius, short offset, long face, bool show) argument 180 InitObject(BRect rect, short mRadius, short hRadius, short offset, long face, bool show) argument
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/haiku/src/apps/haikudepot/textview/ |
H A D | CharacterStyle.cpp | 95 uint16 face = Font().Face(); local 96 if ((bold && (face & B_BOLD_FACE) != 0) 97 || (!bold && (face & B_BOLD_FACE) == 0)) { 101 uint16 neededFace = face; 125 uint16 face = Font().Face(); local 126 if ((italic && (face & B_ITALIC_FACE) != 0) 127 || (!italic && (face & B_ITALIC_FACE) == 0)) { 131 uint16 neededFace = face; 417 uint16 face = Font().Face(); local 418 if ((underline && (face [all...] |
H A D | CharacterStyle.h | 77 BFont _FindFontForFace(uint16 face) const;
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/haiku/src/servers/app/ |
H A D | ServerFont.cpp | 334 ServerFont::SetFace(uint16 face) argument 336 // Don't confuse the Be API "face" with the Freetype face, which is just 339 // API face flags in FontStyle::_TranslateStyleToFace(). 341 if (fStyle->PreservedFace(face) == face) { 342 fFace = face; 354 if (style->PreservedFace(face) == face) 366 fFace = face; 394 FT_Face face = fStyle->FreeTypeFace(); local 623 FT_Face face = GetTransformedFace(true, true); local 663 FT_Face face = GetTransformedFace(true, true); local 1107 FT_Face face = fStyle->FreeTypeFace(); local [all...] |
H A D | ServerFont.h | 103 status_t SetFace(uint16 face); 190 void PutTransformedFace(FT_Face face) const;
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/haiku/src/bin/ |
H A D | listfont.cpp | 95 printf("name/style face spc. enc. " 112 uint16 face; local 114 if (get_font_style(family, s, &style, &face, &flags) < B_OK) 128 printf(" 0x%02x %-4d %-4d", face, font.Spacing(), font.Encoding()); 154 "face 0x%x)", 159 info.face);
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/haiku/src/apps/mediaplayer/interface/ |
H A D | SubtitleBitmap.cpp | 272 uint16 face = 0; local 275 face |= B_BOLD_FACE; 277 face |= B_ITALIC_FACE; 279 // it is if the font contains a specific underline face). 281 face |= B_UNDERSCORE_FACE; 283 face = B_REGULAR_FACE; 284 font.SetFace(face);
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/haiku/src/apps/mediaconverter/ |
H A D | MediaFileInfoView.h | 46 void _SetFontFace(uint16 face);
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H A D | MediaFileInfoView.cpp | 239 MediaFileInfoView::_SetFontFace(uint16 face) argument 242 font.SetFace(face);
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/haiku/src/tools/translation/stxtinfo/ |
H A D | stxtinfo.cpp | 73 uint16 face; // typically 0 member in struct:Style 87 style.face = B_BENDIAN_TO_HOST_INT16(style.face); 96 printf("face: %u (typically 0)\n", 97 static_cast<unsigned int>(style.face));
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/haiku/headers/os/interface/ |
H A D | Font.h | 78 // font face flags 166 uint16 face; member in struct:tuned_font_info 185 uint16 face); 193 void SetFace(uint16 face); 336 uint16* face, uint32* flags = NULL);
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/haiku/src/servers/app/drawing/interface/remote/ |
H A D | RemoteMessage.cpp | 391 uint16 face; local 403 Read(face); 416 font.SetFace(face);
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