Searched refs:fSuspendSyncLevel (Results 1 - 2 of 2) sorted by relevance

/haiku/src/servers/app/drawing/
H A DDrawingEngine.cpp184 fSuspendSyncLevel(0),
415 fSuspendSyncLevel++;
424 fSuspendSyncLevel--;
425 if (fSuspendSyncLevel == 0)
934 fSuspendSyncLevel == 0 || transaction.WasOverlaysHidden());
968 fGraphicsCard->FillRegion(r, color, fSuspendSyncLevel == 0
1025 fSuspendSyncLevel == 0
1033 fSuspendSyncLevel == 0
1088 fSuspendSyncLevel == 0 || transaction.WasOverlaysHidden());
1094 fSuspendSyncLevel
[all...]
H A DDrawingEngine.h214 int32 fSuspendSyncLevel; member in class:DrawingEngine

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