Searched refs:fScrollBottom (Results 1 - 4 of 4) sorted by relevance

/haiku/src/tests/apps/miniterminal/
H A DConsole.cpp42 fScrollBottom = fLines - 1;
70 fScrollBottom = bottom;
78 if (fY < fScrollTop || fY > fScrollBottom)
95 if (fY < fScrollTop || fY > fScrollBottom)
98 if (fScrollBottom - fY > 1) {
100 fOutput->Blit(0, fY, fColumns, fScrollBottom - fY, 0, fY + 1);
111 if (fY == fScrollBottom) {
114 } else if (fY < fScrollBottom) {
H A DConsole.h86 int32 fScrollBottom; // bottom of the scroll region member in class:Console
/haiku/src/apps/terminal/
H A DBasicTerminalBuffer.cpp112 fScrollBottom(0),
150 fScrollBottom = fHeight - 1;
712 if (fCursor.y == fScrollBottom) {
713 _Scroll(fScrollTop, fScrollBottom, 1);
730 _Scroll(fScrollTop, fScrollBottom, -1);
792 if (fCursor.y >= fScrollTop && fCursor.y < fScrollBottom) {
794 _Scroll(fCursor.y, fScrollBottom, -numLines);
955 if (fCursor.y >= fScrollTop && fCursor.y <= fScrollBottom) {
957 _Scroll(fCursor.y, fScrollBottom, numLines);
984 fScrollBottom
[all...]
H A DBasicTerminalBuffer.h231 int32 fScrollBottom; // last line to scroll (incl.) member in class:BasicTerminalBuffer
355 _Scroll(fScrollTop, fScrollBottom, numLines);

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