Searched refs:fRotation (Results 1 - 8 of 8) sorted by relevance

/haiku/src/apps/icon-o-matic/transformable/
H A DChannelTransform.cpp21 fRotation(0.0),
33 fRotation(other.fRotation),
83 fRotation != rotation ||
89 fRotation = rotation;
136 fRotation += degrees;
159 fRotation += degrees;
233 fRotation = other.fRotation;
261 multiply(agg::trans_affine_rotation(fRotation * M_P
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H A DChannelTransform.h52 { return fRotation; }
65 double fRotation; member in class:ChannelTransform
/haiku/src/apps/glteapot/
H A DGLObject.h56 Quaternion fRotation; member in class:GLObject
H A DGLObject.cpp85 fRotation(0.0f, 0.0f, 0.0f, 1.0f),
182 fRotation = Quaternion(Vector3(0.0f, 1.0f, 0.0f), 0.01f * rx) * fRotation;
183 fRotation = Quaternion(Vector3(1.0f, 0.0f, 0.0f), 0.01f * ry) * fRotation;
184 fRotation.normalize();
196 fRotation.toOpenGLMatrix(mat);
/haiku/src/servers/app/
H A DServerFont.h54 { return fRotation; }
100 { fRotation = value; }
195 float fRotation; member in class:ServerFont
H A DServerFont.cpp136 fRotation(rotation),
186 fRotation = font.fRotation;
208 return fSize == other.fSize && fRotation == other.fRotation
402 if ((rotate && fRotation != 0) || (shear && fShear != 90)) {
405 Angle rotationAngle(fRotation);
1200 transform.RotateBy(B_ORIGIN, -fRotation * M_PI / 180.0);
/haiku/src/kits/interface/
H A DFont.cpp506 fRotation(0.0),
654 fRotation = rotation;
755 return fRotation;
1084 link.Attach<float>(fRotation);
1126 link.Attach<float>(fRotation);
1239 link.Attach<float>(fRotation);
1282 link.Attach<float>(fRotation);
1328 link.Attach<float>(fRotation);
1378 fRotation = font.fRotation;
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/haiku/headers/os/interface/
H A DFont.h309 float fRotation; member in class:BFont

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