Searched refs:fRotation (Results 1 - 8 of 8) sorted by relevance
/haiku/src/apps/icon-o-matic/transformable/ |
H A D | ChannelTransform.cpp | 21 fRotation(0.0), 33 fRotation(other.fRotation), 83 fRotation != rotation || 89 fRotation = rotation; 136 fRotation += degrees; 159 fRotation += degrees; 233 fRotation = other.fRotation; 261 multiply(agg::trans_affine_rotation(fRotation * M_P [all...] |
H A D | ChannelTransform.h | 52 { return fRotation; } 65 double fRotation; member in class:ChannelTransform
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/haiku/src/apps/glteapot/ |
H A D | GLObject.h | 56 Quaternion fRotation; member in class:GLObject
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H A D | GLObject.cpp | 85 fRotation(0.0f, 0.0f, 0.0f, 1.0f), 182 fRotation = Quaternion(Vector3(0.0f, 1.0f, 0.0f), 0.01f * rx) * fRotation; 183 fRotation = Quaternion(Vector3(1.0f, 0.0f, 0.0f), 0.01f * ry) * fRotation; 184 fRotation.normalize(); 196 fRotation.toOpenGLMatrix(mat);
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/haiku/src/servers/app/ |
H A D | ServerFont.h | 54 { return fRotation; } 100 { fRotation = value; } 195 float fRotation; member in class:ServerFont
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H A D | ServerFont.cpp | 136 fRotation(rotation), 186 fRotation = font.fRotation; 208 return fSize == other.fSize && fRotation == other.fRotation 402 if ((rotate && fRotation != 0) || (shear && fShear != 90)) { 405 Angle rotationAngle(fRotation); 1200 transform.RotateBy(B_ORIGIN, -fRotation * M_PI / 180.0);
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/haiku/src/kits/interface/ |
H A D | Font.cpp | 506 fRotation(0.0), 654 fRotation = rotation; 755 return fRotation; 1084 link.Attach<float>(fRotation); 1126 link.Attach<float>(fRotation); 1239 link.Attach<float>(fRotation); 1282 link.Attach<float>(fRotation); 1328 link.Attach<float>(fRotation); 1378 fRotation = font.fRotation; [all...] |
/haiku/headers/os/interface/ |
H A D | Font.h | 309 float fRotation; member in class:BFont
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