Searched refs:fPreferredFormat (Results 1 - 13 of 13) sorted by relevance
/haiku/src/kits/game/ |
H A D | GameProducer.cpp | 53 fPreferredFormat.type = B_MEDIA_RAW_AUDIO; 54 fPreferredFormat.u.raw_audio.format = format->format; 55 fPreferredFormat.u.raw_audio.channel_count = format->channel_count; 56 fPreferredFormat.u.raw_audio.frame_rate = format->frame_rate; // Hertz 57 fPreferredFormat.u.raw_audio.byte_order = format->byte_order; 58 // fPreferredFormat.u.raw_audio.channel_mask 60 // fPreferredFormat.u.raw_audio.valid_bits = 32; 61 // fPreferredFormat.u.raw_audio.matrix_mask = B_MATRIX_AMBISONIC_WXYZ; 64 fPreferredFormat.u.raw_audio.buffer_size 69 fOutput.format = fPreferredFormat; [all...] |
H A D | GameProducer.h | 130 media_format fPreferredFormat; member in class:GameProducer
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/haiku/src/apps/mediaplayer/media_node_framework/audio/ |
H A D | AudioProducer.cpp | 156 fPreferredFormat.type = B_MEDIA_RAW_AUDIO; 157 fPreferredFormat.u.raw_audio.format 160 fPreferredFormat.u.raw_audio.byte_order 163 fPreferredFormat.u.raw_audio.channel_count = 2; 164 fPreferredFormat.u.raw_audio.frame_rate = 44100.0; 167 // fPreferredFormat.u.raw_audio.frame_rate! 168 fPreferredFormat.u.raw_audio.buffer_size = 441 * 4 169 * (fPreferredFormat.u.raw_audio.format 173 fPreferredFormat.u.raw_audio.buffer_size *= 3; 175 fPreferredFormat [all...] |
H A D | AudioProducer.h | 126 media_format fPreferredFormat; member in class:AudioProducer
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/haiku/src/add-ons/media/media-add-ons/esound_sink/ |
H A D | ESDSinkNode.cpp | 106 memset(&fPreferredFormat, 0, sizeof(fPreferredFormat)); // set everything to wildcard first 107 fPreferredFormat.type = B_MEDIA_RAW_AUDIO; 109 fPreferredFormat.u.raw_audio.format = media_raw_audio_format::B_AUDIO_UCHAR; 111 fPreferredFormat.u.raw_audio.format = media_raw_audio_format::B_AUDIO_SHORT; 113 fPreferredFormat.u.raw_audio.valid_bits = 0; 114 fPreferredFormat.u.raw_audio.channel_count = 2; 115 fPreferredFormat.u.raw_audio.frame_rate = ESD_DEFAULT_RATE; 116 fPreferredFormat.u.raw_audio.byte_order = B_MEDIA_HOST_ENDIAN; 119 fPreferredFormat [all...] |
H A D | ESDSinkNode.h | 340 media_format fPreferredFormat; member in class:ESDSinkNode
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/haiku/src/add-ons/media/media-add-ons/opensound/ |
H A D | OpenSoundNode.cpp | 84 fPreferredFormat(input.format), 175 media_format fPreferredFormat; member in class:OpenSoundNode::NodeInput 194 fPreferredFormat(format), 305 media_format fPreferredFormat; member in class:OpenSoundNode::NodeOutput 349 fPreferredFormat = media_format(); 351 fPreferredFormat.type = B_MEDIA_RAW_AUDIO; 352 fPreferredFormat.u.raw_audio = media_multi_audio_format::wildcard; 353 fPreferredFormat.u.raw_audio.channel_count = 2; 354 fPreferredFormat.u.raw_audio.byte_order = B_MEDIA_HOST_ENDIAN; 359 fPreferredFormat [all...] |
H A D | OpenSoundNode.h | 267 media_format fPreferredFormat; member in class:OpenSoundNode
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/haiku/src/add-ons/media/media-add-ons/multi_audio/ |
H A D | MultiAudioNode.cpp | 46 media_format fPreferredFormat; member in class:node_input 64 media_format fPreferredFormat; member in class:node_output 132 fPreferredFormat = preferredFormat; 156 fPreferredFormat = preferredFormat; 406 currentInput->fPreferredFormat.u.raw_audio.channel_count = 1; 407 currentInput->fFormat = currentInput->fPreferredFormat; 408 currentInput->fInput.format = currentInput->fPreferredFormat; 412 Resampler(currentInput->fPreferredFormat.AudioFormat(), 422 currentInput->fPreferredFormat.u.raw_audio.channel_count++; 423 currentInput->fFormat = currentInput->fPreferredFormat; [all...] |
/haiku/src/add-ons/media/media-add-ons/vst_host/ |
H A D | VSTNode.cpp | 67 fPreferredFormat.type = B_MEDIA_RAW_AUDIO; 68 fPreferredFormat.u.raw_audio.buffer_size = BUFF_SIZE; 69 fPreferredFormat.u.raw_audio = media_raw_audio_format::wildcard; 70 fPreferredFormat.u.raw_audio.channel_count = 72 fPreferredFormat.u.raw_audio.format = media_raw_audio_format::B_AUDIO_FLOAT; 195 fFormat : fPreferredFormat, *format); 287 *format = fPreferredFormat; 303 fFormat : fPreferredFormat, *format); 377 fFormat : fPreferredFormat, *format);
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H A D | VSTNode.h | 136 media_format fPreferredFormat; member in class:VSTNode
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/haiku/src/add-ons/media/media-add-ons/equalizer/ |
H A D | EqualizerNode.cpp | 69 fPreferredFormat.type = B_MEDIA_RAW_AUDIO; 70 fPreferredFormat.u.raw_audio.buffer_size = BUFF_SIZE; 71 fPreferredFormat.u.raw_audio = media_raw_audio_format::wildcard; 72 fPreferredFormat.u.raw_audio.channel_count = 74 fPreferredFormat.u.raw_audio.format = media_raw_audio_format::B_AUDIO_FLOAT; 182 fFormat : fPreferredFormat, *format); 284 *format = fPreferredFormat; 300 fFormat:fPreferredFormat, *format); 378 : fPreferredFormat, *format);
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H A D | EqualizerNode.h | 130 media_format fPreferredFormat; member in class:EqualizerNode
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