Searched refs:fPoint (Results 1 - 14 of 14) sorted by relevance

/haiku/src/apps/icon-o-matic/shape/commands/
H A DSplitPointsCommand.cpp35 fPoint(NULL),
43 fPoint = new (nothrow) BPoint[count];
56 fPoint[i],
70 delete[] fPoint;
83 if (!fIndex || !fPoint || !fPointIn || !fPointOut || !fConnected)
102 if (fPath->AddPoint(fPoint[i], index)) {
104 fPoint[i],
106 fPoint[i],
109 fPoint[i],
110 fPoint[
[all...]
H A DRemovePointsCommand.cpp35 fPoint(NULL),
54 fPoint(NULL),
69 delete[] fPoint;
83 if (!fIndex || !fPoint || !fPointIn || !fPointOut || !fConnected)
108 if (fPath->AddPoint(fPoint[i], fIndex[i])) {
110 fPoint[i],
177 fPoint = new (nothrow) BPoint[count];
190 fPoint[i],
H A DChangePointCommand.cpp36 if (fPath && !fPath->GetPointsAt(fIndex, fPoint, fPointIn, fPointOut, &fConnected))
69 if (point != fPoint || pointIn != fPointIn
99 && fPath->SetPoint(fIndex, fPoint, fPointIn, fPointOut, fConnected)) {
101 fPoint = point;
H A DAddPointCommand.cpp55 if (!fPath->GetPointsAt(fIndex, fPoint, fPointIn, fPointOut))
91 if (fPath->AddPoint(fPoint, fIndex)) {
92 fPath->SetPoint(fIndex, fPoint, fPointIn, fPointOut, true);
H A DAddPointCommand.h33 BPoint fPoint; member in class:AddPointCommand
H A DChangePointCommand.h35 BPoint fPoint; member in class:ChangePointCommand
H A DInsertPointCommand.h32 BPoint fPoint; member in class:InsertPointCommand
H A DSplitPointsCommand.h32 BPoint* fPoint; member in class:SplitPointsCommand
H A DInsertPointCommand.cpp36 if (fPath && (!fPath->GetPointsAt(fIndex, fPoint, fPointIn, fPointOut)
110 if (fPath->AddPoint(fPoint, fIndex)) {
111 fPath->SetPoint(fIndex, fPoint, fPointIn, fPointOut, true);
H A DRemovePointsCommand.h44 BPoint* fPoint; member in class:RemovePointsCommand
/haiku/src/apps/icon-o-matic/transformable/
H A DPerspectiveBoxStates.cpp44 fPoint(point)
59 *fPoint = current;
H A DPerspectiveBoxStates.h51 BPoint* fPoint; member in class:PerspectiveBoxStates::DragCornerState
/haiku/src/preferences/backgrounds/
H A DBackgroundsView.cpp330 xstring << (int)fPreview->fPoint.x;
331 ystring << (int)fPreview->fPoint.y;
898 fPreview->fPoint.x = atoi(fXPlacementText->Text());
899 fPreview->fPoint.y = atoi(fYPlacementText->Text());
1246 x = fPoint.x + (point.x - fOldPoint.x) / fXRatio;
1247 y = fPoint.y + (point.y - fOldPoint.y) / fYRatio;
1253 fPoint.x = x;
1256 if (!min && fPoint.x > -fImageBounds.Width()) {
1257 fPoint.x = -fImageBounds.Width();
1258 fOldPoint.x = point.x - (x - fPoint
[all...]
H A DBackgroundsView.h85 BPoint fPoint; member in class:Preview

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