Searched refs:fPageCount (Results 1 - 7 of 7) sorted by relevance
/haiku/src/kits/game/ |
H A D | PushGameSound.cpp | 31 fPageCount = inBufferCount; 33 fBufferSize = fPageSize * fPageCount; 45 fPageCount(0), 63 if (fPageLocked->CountItems() > fPageCount - 1) 124 return new BPushGameSound(bufferFrameCount, &format, fPageCount, Device());
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/haiku/src/add-ons/kernel/file_systems/packagefs/package/ |
H A D | CachedDataReader.cpp | 37 fPageCount(pageCount), 46 if (fPageCount == 0) 61 fPageCount--; 73 size_t fPageCount; member in struct:CachedDataReader::PagesDataOutput
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/haiku/headers/libs/print/libprint/ |
H A D | GraphicsDriver.h | 115 uint32 fPageCount; member in class:GraphicsDriver
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/haiku/headers/os/game/ |
H A D | PushGameSound.h | 93 int32 fPageCount; member in class:BPushGameSound
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/haiku/src/system/kernel/cache/ |
H A D | file_cache.cpp | 88 size_t fPageCount; member in class:PrecacheIO 129 fPageCount = (size + B_PAGE_SIZE - 1) / B_PAGE_SIZE; 145 if (fPageCount == 0) 148 fPages = new(std::nothrow) vm_page*[fPageCount]; 152 fVecs = new(std::nothrow) generic_io_vec[fPageCount]; 164 add_to_iovec(fVecs, fVecCount, fPageCount, 220 for (uint32 i = pagesTransferred; i < fPageCount; i++) {
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/haiku/src/libs/print/libprint/ |
H A D | GraphicsDriver.cpp | 61 fPageCount(0), 101 fPageCount = (uint32) pfh.page_count; 131 if (fOrgJobData->GetCollate() && fPageCount > 1) { 683 SpoolData spoolData(spoolFile, fPageCount, fOrgJobData->GetNup(), 691 fPageCount,
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/haiku/src/system/kernel/vm/ |
H A D | vm_page.cpp | 1962 uint32 PageCount() const { return fPageCount; } 1970 uint32 fPageCount; member in class:PageWriteTransfer 2116 fPageCount = 1; 2132 || (fMaxPages >= 0 && fPageCount >= (uint32)fMaxPages)) 2139 && (off_t)page->cache_offset == fOffset + fPageCount) { 2142 fPageCount++; 2153 fPageCount++; 2157 if (((off_t)page->cache_offset == fOffset + fPageCount 2177 fPageCount++; 2189 generic_size_t writeLength = (phys_size_t)fPageCount << PAGE_SHIF [all...] |
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