Searched refs:fMaxHeight (Results 1 - 12 of 12) sorted by relevance

/haiku/src/preferences/screen/
H A DMonitorView.cpp31 fMaxHeight(1200),
142 if (fMaxWidth == width && fMaxHeight == height)
146 fMaxHeight = height;
194 if (maxWidth / maxHeight > (float)fMaxWidth / fMaxHeight)
195 maxWidth = maxHeight / fMaxHeight * fMaxWidth;
197 maxHeight = maxWidth / fMaxWidth * fMaxHeight;
200 float factorY = (float)fHeight / fMaxHeight;
H A DMonitorView.h39 int32 fMaxHeight; member in class:MonitorView
/haiku/src/apps/resedit/
H A DBitmapView.h83 float fMaxWidth, fMaxHeight; member in class:BitmapView
H A DBitmapView.cpp64 fMaxHeight = 100;
433 *height = fMaxHeight;
441 fMaxHeight = height;
457 if (!fBitmap || fMaxWidth < 1 || fMaxHeight < 1)
460 BRect r = ScaleRectToFit(fBitmap->Bounds(), BRect(0, 0, fMaxWidth - 1, fMaxHeight - 1));
/haiku/src/tests/kits/interface/layout/widget_layout_test/
H A DGroupView.h56 int32 fMaxHeight; member in class:GroupView
H A DGroupView.cpp111 return _AddInsetsAndSpacing(BSize(fMaxWidth - 1, fMaxHeight - 1));
219 fMaxHeight = 0;
238 fMaxHeight = BLayoutUtils::AddSizesInt32(fMaxHeight,
/haiku/src/servers/app/
H A DWindow.cpp119 fMaxHeight(32768),
138 &fMaxHeight);
353 if (wantHeight > window->fMaxHeight)
354 wantHeight = window->fMaxHeight;
417 if (wantHeight > window->fMaxHeight)
418 wantHeight = window->fMaxHeight;
1187 fMaxHeight = maxHeight;
1193 &fMaxHeight);
1207 *maxHeight = fMaxHeight;
1322 &fMaxHeight);
[all...]
H A DWindow.h437 int32 fMaxHeight; member in class:Window
/haiku/src/tests/kits/game/chart/
H A DChartWindow.h352 int32 fMaxWidth, fMaxHeight; member in class:ChartWindow
H A DChartWindow.cpp396 fMaxHeight = WINDOW_V_STD - TOP_LEFT_LIMIT;
2866 if ((cur_depth != depth) || (width > fMaxWidth) || (height > fMaxHeight)) {
2872 while ((width > fMaxWidth) || (height > fMaxHeight)) {
2874 fMaxHeight += WINDOW_V_STEP;
2877 fOffscreen = new BBitmap(BRect(0, 0, fMaxWidth-1, fMaxHeight-1), depth);
/haiku/src/kits/interface/
H A DWindow.cpp364 && data->FindFloat("_sizel", 3, &fMaxHeight) == B_OK)
366 fMinHeight, fMaxHeight);
482 || fMaxWidth != 32768.0 || fMaxHeight != 32768.0) {
490 ret = data->AddFloat("_sizel", fMaxHeight);
764 fLink->Read<float>(&fMaxHeight);
767 fMaxZoomHeight = fMaxHeight;
1404 fLink->Read<float>(&fMaxHeight);
1424 *_maxHeight = fMaxHeight;
1523 if (maxHeight > fMaxHeight)
1524 maxHeight = fMaxHeight;
[all...]
/haiku/headers/os/interface/
H A DWindow.h400 float fMaxHeight; member in class:BWindow

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