Searched refs:fLastLoopTime (Results 1 - 3 of 3) sorted by relevance

/macosx-10.10/IOAudioFamily-200.6/
H A DIOAudioEngine.cpp805 status->fLastLoopTime = 0;
807 status->fLastLoopTime.hi = 0;
808 status->fLastLoopTime.lo = 0;
2243 status->fLastLoopTime = *ts;
2245 status->fLastLoopTime.hi = ts->hi;
2246 status->fLastLoopTime.lo = ts->lo;
2264 *timestamp = status->fLastLoopTime;
2266 timestamp->hi = status->fLastLoopTime.hi;
2267 timestamp->lo = status->fLastLoopTime.lo;
2272 nextTimestamp = status->fLastLoopTime;
[all...]
H A DIOAudioTypes.h100 * @field fLastLoopTime Timestamp of the last time the ring buffer wrapped
108 volatile AbsoluteTime fLastLoopTime; member in struct:_IOAudioEngineStatus
H A DIOAudioEngineUserClient.cpp1884 if (isOnline() && (audioEngine->getState() == kIOAudioEngineRunning) && audioEngine->status && ( audioEngine->status->fCurrentLoopCount || audioEngine->status->fLastLoopTime ) ) // <rdar://12879939> Wait for first takeTimeStamp call before allowing audio
1915 audioDebugIOLog(3, "IOAudioEngineUserClient[%p] - AUDIO OFFLINE. online=%d. state=%d. loopCount=%d, lastLoopTime=%d\n", this, isOnline(), audioEngine->getState(), audioEngine->status->fCurrentLoopCount, (unsigned int)audioEngine->status->fLastLoopTime);

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