Searched refs:fIsConnected (Results 1 - 14 of 14) sorted by relevance

/haiku/src/kits/network/libnetapi/
H A DAbstractSocket.cpp31 fIsConnected(false),
42 fIsConnected(other.fIsConnected),
81 return fIsConnected;
109 fIsConnected = false;
241 fIsConnected = true;
H A DSocket.cpp120 fIsConnected = true;
H A DDatagramSocket.cpp139 if (!fIsConnected)
/haiku/headers/os/net/
H A DAbstractSocket.h69 bool fIsConnected; member in class:BAbstractSocket
/haiku/src/kits/game/
H A DGameSoundDevice.h84 bool fIsConnected; member in class:BGameSoundDevice
H A DGameSoundBuffer.h73 bool fIsConnected; member in class:GameSoundBuffer
H A DGameSoundBuffer.cpp61 fIsConnected(false),
85 if (fIsConnected) {
423 fIsConnected = true;
H A DGameSoundDevice.cpp88 fIsConnected(false),
/haiku/src/add-ons/mail_daemon/inbound_protocols/imap/imap_lib/
H A DProtocol.h114 bool fIsConnected; member in class:IMAP::Protocol
H A DProtocol.cpp32 fIsConnected(false)
68 fIsConnected = true;
134 return fIsConnected;
384 fIsConnected = false;
/haiku/src/apps/remotedesktop/
H A DRemoteView.h65 bool fIsConnected; member in class:RemoteView
H A DRemoteView.cpp61 fIsConnected(false),
217 if (!fIsConnected)
227 if (!fIsConnected)
237 if (!fIsConnected)
247 if (!fIsConnected)
257 if (!fIsConnected)
267 if (!fIsConnected) {
476 fIsConnected = true;
/haiku/src/servers/app/drawing/interface/remote/
H A DRemoteHWInterface.cpp43 fIsConnected(false),
274 fIsConnected = true;
350 if (fIsConnected) {
354 fIsConnected = false;
H A DRemoteHWInterface.h113 bool fIsConnected; member in class:RemoteHWInterface

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