Searched refs:fHeight (Results 1 - 25 of 70) sorted by relevance

123

/haiku/src/apps/haikudepot/packagemodel/
H A DScreenshotInfo.cpp16 fHeight(),
27 fHeight(height),
37 fHeight(other.fHeight),
48 fHeight = other.fHeight;
59 && fHeight == other.fHeight
H A DScreenshotInfo.h30 { return fHeight; }
37 int32 fHeight; member in class:ScreenshotInfo
/haiku/src/apps/haikudepot/model/
H A DScreenshotCoordinate.cpp17 fHeight(0)
26 from->FindUInt16(kHeightKey, &fHeight);
34 fHeight(height)
61 return fHeight;
68 return !fCode.IsEmpty() && fWidth > 0 && fHeight > 0;
75 return fCode == other.fCode && fHeight == other.fHeight && fWidth == other.fWidth;
83 result.SetToFormat("%s_%" B_PRIu16 "x%" B_PRIu16 , fCode.String(), fWidth, fHeight);
104 result = into->AddUInt16(kHeightKey, fHeight);
H A DScreenshotCoordinate.h40 uint16 fHeight; member in class:ScreenshotCoordinate
/haiku/src/servers/app/drawing/
H A DMallocBuffer.cpp17 fHeight(height)
19 if (fWidth > 0 && fHeight > 0) {
20 fBuffer = malloc((fWidth * 4) * fHeight);
77 return fHeight;
H A DMallocBuffer.h29 uint32 fHeight; member in class:MallocBuffer
/haiku/src/tests/servers/app/newerClipping/drawing/
H A DDirectWindowBuffer.cpp9 fHeight(0),
63 return fHeight;
85 fHeight = info->window_bounds.bottom - info->window_bounds.top + 1;
89 fHeight = 0;
H A DDirectWindowBuffer.h28 uint32 fHeight; member in class:DirectWindowBuffer
/haiku/src/servers/app/drawing/interface/virtual/
H A DDWindowBuffer.cpp12 fHeight(0),
66 return fHeight;
88 fHeight = info->window_bounds.bottom - info->window_bounds.top + 1;
94 fHeight = 0;
111 fHeight = height;
/haiku/src/servers/app/
H A DServerBitmap.h45 { return BRect(0, 0, fWidth - 1, fHeight - 1); }
49 { return fHeight; }
103 int32 fHeight; member in class:ServerBitmap
130 int64 length = fBytesPerRow * fHeight;
144 fHeight = from->fHeight;
H A DServerBitmap.cpp70 fHeight(rect.IntegerHeight() + 1),
93 fHeight = bitmap->fHeight;
99 fHeight = 0;
141 bytesPerRow, fBytesPerRow, colorSpace, fSpace, fWidth, fHeight);
210 "bpr %" B_PRId32 ", buffer %p\n", this, fWidth, fHeight, (int32)fSpace,
/haiku/src/add-ons/print/drivers/pcl6/
H A DRasterizer.h58 return fHeight;
91 int fHeight; member in class:Rasterizer
/haiku/src/libs/glut/
H A DglutGameMode.h33 int Height() const { return fHeight; }
47 int fHeight; member in class:GlutGameMode
/haiku/src/apps/icon-o-matic/generic/property/specific_properties/
H A DIconProperty.cpp28 fHeight(height),
39 fHeight(other.fHeight),
H A DIconProperty.h52 uint32 Height() const { return fHeight; }
59 uint32 fHeight; member in class:IconProperty
/haiku/src/apps/showimage/
H A DPrintOptionsWindow.h46 float Height() const { return fHeight; }
55 float fWidth, fHeight; // 1/72 Inches member in class:PrintOptions
85 BTextControl* fHeight; member in class:PrintOptionsWindow
H A DPrintOptionsWindow.cpp37 fHeight(768 / 72.0)
69 fHeight = (fBounds.Height() + 1) * w / (fBounds.Width() + 1);
77 fHeight = h;
164 fHeight = AddTextControl("height", B_TRANSLATE("Height: "),
189 .Add(fHeight)
265 SetValue(fHeight, fCurrentOptions.Height());
269 if (GetValue(fHeight, &value) && fCurrentOptions.Height() != value) {
/haiku/src/kits/interface/
H A DListItem.cpp23 fHeight(0),
39 fHeight(0),
87 return fHeight;
136 fHeight = height;
/haiku/src/apps/deskbar/
H A DBarMenuTitle.h66 float fHeight; member in class:TBarMenuTitle
H A DBarMenuTitle.cpp55 fHeight(height),
77 fHeight = height;
85 *height = fHeight;
/haiku/src/add-ons/screen_savers/flurry/
H A DFlurry.cpp72 fHeight = bounds.Height();
121 glViewport(0, 0, int(fWidth), int(fHeight));
124 gluOrtho2D(0.0, fWidth, 0.0, fHeight);
165 glRectd(0.0, 0.0, fWidth, fHeight);
217 fHeight = newHeight;
220 fFlurryInfo->sys_glHeight = fHeight;
222 glViewport(0, 0, int(fWidth), int(fHeight));
225 gluOrtho2D(0.0, fWidth, 0.0, fHeight);
252 fFlurryInfo->sys_glHeight = fHeight;
/haiku/src/servers/app/font/
H A DFontStyle.cpp50 fHeight.ascent = (double)face->ascender / face->units_per_EM;
51 fHeight.descent = (double)-face->descender / face->units_per_EM;
56 fHeight.leading = (double)(face->height - face->ascender
68 fHeight.ascent = (double)metrics.ascender / size;
69 fHeight.descent = (double)-metrics.descender / size;
70 fHeight.leading = (double)(metrics.height - metrics.ascender
128 height.ascent = fHeight.ascent * size;
129 height.descent = fHeight.descent * size;
130 height.leading = fHeight.leading * size;
/haiku/headers/os/interface/
H A DListItem.h77 float fHeight; member in class:BListItem
97 return fTop + ceilf(fHeight) - 1.0;
/haiku/src/preferences/screen/
H A DMonitorView.cpp33 fHeight(height),
128 if (fWidth == width && fHeight == height)
132 fHeight = height;
200 float factorY = (float)fHeight / fMaxHeight;
232 fDPI = (int32)round((fWidth / x + fHeight / y) / 2);
/haiku/src/add-ons/translators/sgi/
H A DSGIImage.cpp56 fHeight(0),
108 fHeight = _ReadShort();
119 fOffsetTable[0] = (int32*)calloc(fHeight * fChannelCount, sizeof(int32));
121 fOffsetTable[i] = fOffsetTable[0] + i * fHeight;
124 for (uint16 j = 0; j < fHeight; j++)
128 fLengthTable[0] = (int32*)calloc(fHeight * fChannelCount, sizeof(int32));
131 fLengthTable[i] = fLengthTable[0] + i * fHeight;
134 for (uint16 j = 0; j < fHeight; j++)
171 _WriteShort(fHeight = height);
199 for (int32 i = fWidth * fHeight * fChannelCoun
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