Searched refs:fFeel (Results 1 - 4 of 4) sorted by relevance

/haiku/src/servers/app/
H A DWindow.cpp112 fFeel(feel),
128 if (!IsValidFeel(fFeel))
129 fFeel = B_NORMAL_WINDOW_FEEL;
141 if (fFeel != kOffscreenWindowFeel)
185 || (fFeel != kOffscreenWindowFeel && !fWindowBehaviour.IsSet()))
1337 if ((fFeel == B_MODAL_SUBSET_WINDOW_FEEL
1338 || fFeel == B_FLOATING_SUBSET_WINDOW_FEEL)
1343 fFeel = feel;
1348 fFlags &= ValidWindowFlags(fFeel);
1361 fFlags = flags & ValidWindowFlags(fFeel);
[all...]
H A DWindow.h259 window_feel Feel() const { return fFeel; }
428 window_feel fFeel; member in class:Window
/haiku/src/kits/interface/
H A DWindow.cpp352 _DecomposeType((window_type)type, &fLook, &fFeel);
385 _DecomposeType(B_UNTYPED_WINDOW, &fLook, &fFeel);
386 _InitData(frame, "offscreen", fLook, fFeel, 0, 0, bitmapToken);
465 ret = data->AddInt32("_wfeel", fFeel);
471 if (ret == B_OK && !_ComposeType(fLook, fFeel))
744 fLink->Attach<uint32>((uint32)fFeel);
2078 return fFeel == B_MODAL_SUBSET_WINDOW_FEEL
2079 || fFeel == B_MODAL_APP_WINDOW_FEEL
2080 || fFeel == B_MODAL_ALL_WINDOW_FEEL
2081 || fFeel
[all...]
/haiku/headers/os/interface/
H A DWindow.h404 window_feel fFeel; member in class:BWindow

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