Searched refs:fDirectoryPaths (Results 1 - 3 of 3) sorted by relevance

/haiku/src/kits/tracker/
H A DVirtualDirectoryPoseView.cpp33 fDirectoryPaths(),
129 *TargetModel()->NodeRef(), fDirectoryPaths);
143 int32 count = fDirectoryPaths.CountStrings();
145 BString path = fDirectoryPaths.StringAt(i);
206 && fDirectoryPaths.HasString(path)) {
303 && fDirectoryPaths.HasString(path)) {
487 return VirtualDirectoryManager::GetEntry(fDirectoryPaths, name, &_ref, _st);
497 *model->EntryRef(), fDirectoryPaths);
H A DVirtualDirectoryPoseView.h64 BStringList fDirectoryPaths; member in class:BPrivate::VirtualDirectoryPoseView
H A DVirtualDirectoryManager.cpp180 fDirectoryPaths(),
210 return fDirectoryPaths;
257 BStringList oldDirectoryPaths(fDirectoryPaths);
258 fDirectoryPaths.MakeEmpty();
270 fDirectoryPaths.Add(parameter.ValueAt(i));
276 bool changed = fDirectoryPaths != oldDirectoryPaths;
295 BStringList fDirectoryPaths; member in class:BPrivate::VirtualDirectoryManager::RootInfo

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