Searched refs:fDirectories (Results 1 - 18 of 18) sorted by relevance

/haiku/src/apps/text_search/
H A DInitialIterator.cpp28 fDirectories(32),
39 if (!fCurrentDir || !fDirectories.AddItem(fCurrentDir)) {
49 for (int32 i = fDirectories.CountItems() - 1; i >= 0; i--)
50 delete (BDirectory*)fDirectories.ItemAt(i);
154 if (fDirectories.CountItems() == 1)
173 fDirectories.RemoveItem(fCurrentDir);
175 fCurrentDir = (BDirectory*)fDirectories.LastItem();
188 if (dir == NULL || dir->InitCheck() != B_OK || !fDirectories.AddItem(dir)) {
H A DInitialIterator.h54 BList fDirectories; member in class:InitialIterator
/haiku/src/build/libbe/storage/
H A DMergedDirectory.cpp32 fDirectories(10, true),
50 fDirectories.MakeEmpty(true);
74 return fDirectories.AddItem(directory) ? B_OK : B_NO_MEMORY;
123 = entry.SetTo(fDirectories.ItemAt(fDirectoryIndex), dirEntry->d_name);
138 while (fDirectoryIndex < fDirectories.CountItems()) {
139 int32 count = fDirectories.ItemAt(fDirectoryIndex)->GetNextDirents(
190 for (int32 i = 0; BDirectory* directory = fDirectories.ItemAt(i); i++)
226 if (BEntry(fDirectories.ItemAt(fDirectoryIndex), name).GetRef(&bestEntry)
231 int32 directoryCount = fDirectories.CountItems();
233 BEntry entry(fDirectories
[all...]
/haiku/src/kits/debugger/dwarf/
H A DCompilationUnit.cpp38 fDirectories(10, true),
83 || !fDirectories.AddItem(directoryString)) {
95 return fDirectories.CountItems();
102 BString* directory = fDirectories.ItemAt(index);
H A DCompilationUnit.h65 DirectoryList fDirectories; member in class:CompilationUnit
/haiku/src/kits/storage/
H A DAddOnMonitorHandler.cpp44 DirectoryList::iterator it = fDirectories.begin();
45 for (; it != fDirectories.end(); it++) {
77 DirectoryList::iterator it = fDirectories.begin();
78 for (; it != fDirectories.end(); it++) {
94 fDirectories.push_back(dirInfo);
231 DirectoryList::iterator diter = fDirectories.begin();
251 DirectoryList::iterator diter2 = fDirectories.begin();
266 for (diter++; diter != fDirectories.end(); diter++) {
285 DirectoryList::iterator fromIter = fDirectories.begin();
289 DirectoryList::iterator toIter = fDirectories
[all...]
H A DMergedDirectory.cpp33 fDirectories(10, true),
51 fDirectories.MakeEmpty(true);
75 return fDirectories.AddItem(directory) ? B_OK : B_NO_MEMORY;
135 while (fDirectoryIndex < fDirectories.CountItems()) {
136 int32 count = fDirectories.ItemAt(fDirectoryIndex)->GetNextDirents(
183 for (int32 i = 0; BDirectory* directory = fDirectories.ItemAt(i); i++)
224 int32 directoryCount = fDirectories.CountItems();
226 BEntry entry(fDirectories.ItemAt(i), bestEntry.name);
/haiku/headers/private/storage/mime/
H A DDatabaseLocation.h31 { return fDirectories; }
33 { return fDirectories.StringAt(0); }
110 BStringList fDirectories; member in class:BPrivate::Storage::Mime::DatabaseLocation
/haiku/headers/build/private/storage/
H A DMergedDirectory.h65 DirectoryList fDirectories; member in class:BMergedDirectory
/haiku/headers/private/storage/
H A DMergedDirectory.h65 DirectoryList fDirectories; member in class:BMergedDirectory
H A DAddOnMonitorHandler.h120 DirectoryList fDirectories; member in class:BPrivate::Storage::AddOnMonitorHandler
/haiku/src/servers/app/font/
H A DGlobalFontManager.cpp105 fDirectories(10, true),
309 for (int32 i = 0; i < fDirectories.CountItems(); i++) {
310 font_directory* directory = fDirectories.ItemAt(i);
685 for (int32 i = fDirectories.CountItems(); i-- > 0;) {
686 font_directory* directory = fDirectories.ItemAt(i);
758 for (int32 i = fDirectories.CountItems(); i-- > 0;) {
759 font_directory* directory = fDirectories.ItemAt(i);
775 fDirectories.RemoveItem(directory, false);
843 fDirectories.AddItem(directory);
H A DGlobalFontManager.h113 DirectoryList fDirectories; member in class:GlobalFontManager
/haiku/src/apps/deskbar/
H A DResourceSet.h114 BList fDirectories; // containing BPath objects. member in class:TResourceSet
H A DResourceSet.cpp479 fDirectories.DoForEach(FreePathFunc);
480 fDirectories.MakeEmpty();
518 err = fDirectories.AddItem(path) ? B_OK : B_ERROR;
733 for (int32 i = fDirectories.CountItems() - 1; i >= 0; i--) {
734 BPath* dir = (BPath*)fDirectories.ItemAt(i);
/haiku/src/kits/translation/
H A DTranslatorRosterPrivate.h113 NodeRefList fDirectories; member in class:BTranslatorRoster::Private
H A DTranslatorRoster.cpp445 fDirectories.push_back(nodeRef);
1051 NodeRefList::const_iterator iterator = fDirectories.begin();
1053 while (iterator != fDirectories.end()) {
1069 NodeRefList::const_iterator iterator = fDirectories.begin();
1071 while (iterator != fDirectories.end()) {
/haiku/src/kits/storage/mime/
H A DDatabaseLocation.cpp39 fDirectories()
52 return !directory.IsEmpty() && fDirectories.Add(directory);
743 BString path = fDirectories.StringAt(index);
751 int32 count = fDirectories.CountStrings();

Completed in 101 milliseconds