Searched refs:fDataRect (Results 1 - 4 of 4) sorted by relevance

/haiku/src/apps/icon-o-matic/generic/gui/scrollview/
H A DScrollable.cpp15 : fDataRect(0.0, 0.0, 0.0, 0.0),
67 if (fDataRect != dataRect && dataRect.IsValid()) {
68 BRect oldDataRect = fDataRect;
69 fDataRect = dataRect;
71 DataRectChanged(oldDataRect, fDataRect);
74 fScrollSource->DataRectChanged(oldDataRect, fDataRect);
90 return fDataRect;
127 if (fDataRect != dataRect && dataRect.IsValid()) {
129 BRect oldDataRect = fDataRect;
130 fDataRect
[all...]
H A DScrollable.h52 BRect fDataRect; member in class:Scrollable
/haiku/src/apps/charactermap/
H A DCharacterView.cpp560 if (x + fCharacterWidth + kXGap >= fDataRect.right) {
697 fDataRect.right = bounds.Width();
698 fDataRect.bottom = 0;
705 fTitleTops[i] = (int32)ceilf(fDataRect.bottom);
712 fDataRect.bottom += lines * fCharacterHeight + fTitleHeight + fTitleGap;
721 if (bounds.Height() > fDataRect.Height()) {
726 scroller->SetRange(0.0f, fDataRect.Height() - bounds.Height() - 1.0f);
727 scroller->SetProportion(bounds.Height () / fDataRect.Height());
732 if (fDataRect.Height() < bounds.bottom)
733 ScrollBy(0.0f, bounds.bottom - fDataRect
[all...]
H A DCharacterView.h88 BRect fDataRect; member in class:CharacterView

Completed in 28 milliseconds