Searched refs:fCurrentPriority (Results 1 - 2 of 2) sorted by relevance

/haiku/src/kits/media/
H A DMediaEventLooper.cpp58 fCurrentPriority(B_URGENT_PRIORITY),
179 if (priority != fCurrentPriority) {
180 fCurrentPriority = priority;
182 set_thread_priority(fControlThread, fCurrentPriority);
316 return fCurrentPriority;
365 fCurrentPriority = (RunMode() == B_OFFLINE) ? min_c(B_NORMAL_PRIORITY, fSetPriority) : fSetPriority;
368 set_thread_priority(fControlThread, fCurrentPriority);
438 fControlThread = spawn_thread(_ControlThreadStart, threadName, fCurrentPriority, this);
/haiku/headers/os/media/
H A DMediaEventLooper.h115 int32 fCurrentPriority; member in class:BMediaEventLooper

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