Searched refs:fCurrentLoopCount (Results 1 - 3 of 3) sorted by relevance

/macosx-10.10/IOAudioFamily-200.6/
H A DIOAudioEngine.cpp802 status->fCurrentLoopCount = 0;
1137 stopPosition.fLoopCount = status->fCurrentLoopCount + 1;
1260 stopPosition.fLoopCount = status->fCurrentLoopCount + 1;
2161 currentPosition.fLoopCount = status->fCurrentLoopCount;
2250 ++status->fCurrentLoopCount;
2269 *loopCount = status->fCurrentLoopCount;
2277 nextLoopCount = status->fCurrentLoopCount;
2290 nextLoopCount = status->fCurrentLoopCount;
H A DIOAudioTypes.h99 * @field fCurrentLoopCount Number of times around the ring buffer since the audio engine started
107 volatile UInt32 fCurrentLoopCount; member in struct:_IOAudioEngineStatus
H A DIOAudioEngineUserClient.cpp1884 if (isOnline() && (audioEngine->getState() == kIOAudioEngineRunning) && audioEngine->status && ( audioEngine->status->fCurrentLoopCount || audioEngine->status->fLastLoopTime ) ) // <rdar://12879939> Wait for first takeTimeStamp call before allowing audio
1915 audioDebugIOLog(3, "IOAudioEngineUserClient[%p] - AUDIO OFFLINE. online=%d. state=%d. loopCount=%d, lastLoopTime=%d\n", this, isOnline(), audioEngine->getState(), audioEngine->status->fCurrentLoopCount, (unsigned int)audioEngine->status->fLastLoopTime);
1987 if ( ( loopCount >= audioEngine->status->fCurrentLoopCount ) &&
1988 ( loopCount <= audioEngine->status->fCurrentLoopCount + kLoopCountMaximumDifference ) )
2154 audioDebugIOLog(3, " performClientOutput(%lx,%lx) - missed samples (%lx,%lx). fCurrentLoopCount=%lx\n",
2159 (long unsigned int)audioEngine->status->fCurrentLoopCount);

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