Searched refs:fBottom (Results 1 - 18 of 18) sorted by relevance

/haiku/src/libs/alm/
H A DRow.cpp36 return fBottom;
56 fBottom(bottom),
H A DArea.cpp71 return fBottom;
121 fMinContentHeight->SetLeftSide(-1.0, fTop, 1.0, fBottom);
123 fMaxContentHeight->SetLeftSide(-1.0, fTop, 1.0, fBottom);
136 fBottom = bottom;
138 fMinContentHeight->SetLeftSide(-1.0, fTop, 1.0, fBottom);
140 fMaxContentHeight->SetLeftSide(-1.0, fTop, 1.0, fBottom);
229 ratio, fTop, -ratio, fBottom, kEQ, 0.0);
232 fTop, -ratio, fBottom);
306 return layout->InsetForTab(fBottom.Get());
408 string += fBottom
[all...]
H A DRowColumnManager.cpp113 && row->fBottom.Get() == area->Bottom())
196 row->fBottom, -1, row->fTop, kEQ, prefSize, weight, weight);
H A DALMLayout.cpp232 fBottom = AddYTab();
254 fBottom(NULL),
967 return fBottom;
1080 err = archiver.AddArchivable(kMyTabsField, fBottom);
1249 fBottom = bottomTab;
1436 if (tab == fBottom.Get())
H A DSharedSolver.cpp248 layout->fBottom};
/haiku/src/libs/print/libprint/
H A DValidRect.cpp24 int fBottom; member in class:BoundsCalculator
78 for (top = fTop; top <= fBottom; top ++) {
92 const uchar *row = getRow(fLeft, fBottom);
95 for (bottom = fBottom; bottom >= fTop; bottom --) {
159 fBottom = rect->bottom;
165 if (fTop > fBottom) {
170 fBottom = getBottom();
177 for (int y = fTop; y <= fBottom; y ++) {
190 rect->bottom = fBottom;
H A DMarginView.cpp301 float bottom = atof(fBottom->Text());
414 fBottom = new BTextControl("bottom", "Bottom:", str.String(), NULL);
416 fBottom->SetModificationMessage(new BMessage(BOTTOM_MARGIN_CHANGED));
417 fBottom->SetTarget(this);
418 _AllowOnlyNumbers(fBottom, kNumCount);
451 settingsLayout->AddItem(fBottom->CreateLabelLayoutItem(), 0, 2);
452 settingsLayout->AddItem(fBottom->CreateTextViewLayoutItem(), 1, 2);
534 float bottom = atof(fBottom->Text());
604 fBottom->SetText(str.String());
/haiku/headers/libs/alm/
H A DRow.h53 BReference<YTab> fBottom; member in class:BALM::Row
H A DArea.h130 BReference<YTab> fBottom; member in class:BALM::Area
H A DALMLayout.h255 BReference<YTab> fBottom; member in class:BALM::BALMLayout
/haiku/src/tests/libs/alm/
H A DFriendLayout.cpp34 fBottom(NULL)
67 fBottom = fLayout2->BottomOf(button5);
92 fRight, fBottom);
148 YTab* fBottom; member in class:FriendWindow
/haiku/headers/libs/print/libprint/
H A DMarginView.h211 BTextControl* fBottom; member in class:MarginView
/haiku/src/tests/servers/app/newClipping/
H A DLayer.cpp22 fBottom = NULL;
36 Layer *c = fBottom;
84 fCurrent = fBottom;
119 if (!fBottom) {
120 fBottom = layer;
124 fBottom->fLower = layer;
125 layer->fUpper = fBottom;
126 fBottom = layer;
142 if(fBottom == layer )
143 fBottom
[all...]
H A DLayer.h86 Layer* fBottom; member in class:Layer
/haiku/src/add-ons/media/media-add-ons/radeon/
H A DRadeon.cpp28 fBottom(0)
36 fBottom(bottom)
57 return fBottom;
67 return fBottom - fTop + 1;
87 fBottom = value;
95 fBottom = bottom;
101 fBottom += top - fTop;
109 fBottom = fTop + height - 1;
H A DRadeon.h329 int fBottom; member in class:CRadeonRect
/haiku/src/preferences/backgrounds/
H A DBackgroundsView.h175 FramePart* fBottom; member in class:BackgroundsView
H A DBackgroundsView.cpp94 fBottom = new FramePart(FRAME_BOTTOM);
131 .Add(fBottom, 1, 2)
1164 fBottom->SetDesktop(isDesktop);

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