Searched refs:dx2 (Results 1 - 5 of 5) sorted by relevance
/haiku/headers/libs/agg/ |
H A D | agg_math_stroke.h | 99 double dx2, double dy2); 106 double dx2, double dy2, 162 double dx2, double dy2) 165 double a2 = atan2(dy2 * m_width_sign, dx2 * m_width_sign); 197 out_vertices.add(coord_type(x + dx2, y + dy2)); 207 double dx2, double dy2, 217 v1.x + dx2, v1.y - dy2, 218 v2.x + dx2, v2.y - dy2, 268 out_vertices.add(coord_type(v1.x + dx2, v1.y - dy2)); 272 calc_arc(out_vertices, v1.x, v1.y, dx1, -dy1, dx2, 159 calc_arc(VC& out_vertices, double x, double y, double dx1, double dy1, double dx2, double dy2) argument 202 calc_miter(VC& out_vertices, const vertex_dist& v0, const vertex_dist& v1, const vertex_dist& v2, double dx1, double dy1, double dx2, double dy2, line_join_e lj, double ml) argument 299 double dx2 = 0; local 359 double dx1, dy1, dx2, dy2; local [all...] |
H A D | agg_math.h | 157 double dx2 = x4 - x3; 161 ((x1 - x4) * dy2 - (y1 - y4) * dx2 < 0.0) != 162 ((x2 - x4) * dy2 - (y2 - y4) * dx2 < 0.0); 198 double dx2=0.0; 210 calc_orthogonal(d, x2, y2, x3, y3, &dx2, &dy2); 215 *x++ = x2 + dx2; *y++ = y2 + dy2; 216 *x++ = x3 + dx2; *y++ = y3 + dy2;
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H A D | agg_trans_perspective.h | 309 double dx2 = q[6] - q[4]; local 311 double den = dx1 * dy2 - dx2 * dy1; 321 double u = (dx * dy2 - dy * dx2) / den;
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/haiku/src/libs/agg/src/ |
H A D | agg_bezier_arc.cpp | 152 double dx2 = (x0 - x2) / 2.0; local 160 double x1 = cos_a * dx2 + sin_a * dy2; 161 double y1 = -sin_a * dx2 + cos_a * dy2;
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H A D | agg_curves.cpp | 55 double dx2 = x3 - x2; local 58 double len = sqrt(dx1 * dx1 + dy1 * dy1) + sqrt(dx2 * dx2 + dy2 * dy2); 273 double dx2 = x3 - x2; local 279 sqrt(dx2 * dx2 + dy2 * dy2) +
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