Searched refs:draw_rect (Results 1 - 4 of 4) sorted by relevance
/haiku/headers/private/interface/ |
H A D | PicturePlayer.h | 37 void (*draw_rect)(void* userData, const BRect& rect, bool fill); member in struct:BPrivate::picture_player_callbacks
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/haiku/src/tests/kits/game/ParticlesII/ |
H A D | particlesII.cpp | 58 void draw_rect(int x, int y, int w, int h, int color); 425 void draw_rect(int x, int y, int w, int h, int color); 482 NWindowScreen::draw_rect(int x, int y, int w, int h, int color) function in class:NWindowScreen
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/haiku/src/kits/interface/ |
H A D | PicturePlayer.cpp | 64 draw_rect(void* _context, const BRect& rect, bool fill) function 725 draw_rect, 958 if (callbacks.draw_rect == NULL || !reader.Get(rect)) 961 callbacks.draw_rect(userData, *rect,
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/haiku/src/servers/app/ |
H A D | ServerPicture.cpp | 298 draw_rect(void* _canvas, const BRect& _rect, bool fill) function 1018 draw_rect,
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