Searched refs:draw_ellipse (Results 1 - 4 of 4) sorted by relevance
/haiku/headers/private/interface/ |
H A D | PicturePlayer.h | 44 void (*draw_ellipse)(void* userData, const BRect& rect, bool fill); member in struct:BPrivate::picture_player_callbacks
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/haiku/src/tests/kits/game/ParticlesII/ |
H A D | particlesII.cpp | 60 void draw_ellipse(int cx, int cy, int wide, int deep, int color); 427 void draw_ellipse(int x, int y, int xradius, int yradius, int color); 503 NWindowScreen::draw_ellipse(int cx, int cy, int wide, int deep, int color) function in class:NWindowScreen 611 // fill four pixels for every iteration in draw_ellipse
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/haiku/src/kits/interface/ |
H A D | PicturePlayer.cpp | 107 draw_ellipse(void* _context, const BRect& rect, bool fill) function 729 draw_ellipse, 1018 if (callbacks.draw_ellipse == NULL || !reader.Get(rect)) 1021 callbacks.draw_ellipse(userData, *rect,
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/haiku/src/servers/app/ |
H A D | ServerPicture.cpp | 355 draw_ellipse(void* _canvas, const BRect& _rect, bool fill) function 1022 draw_ellipse,
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