Searched refs:draw_ellipse (Results 1 - 4 of 4) sorted by relevance

/haiku/headers/private/interface/
H A DPicturePlayer.h44 void (*draw_ellipse)(void* userData, const BRect& rect, bool fill); member in struct:BPrivate::picture_player_callbacks
/haiku/src/tests/kits/game/ParticlesII/
H A DparticlesII.cpp60 void draw_ellipse(int cx, int cy, int wide, int deep, int color);
427 void draw_ellipse(int x, int y, int xradius, int yradius, int color);
503 NWindowScreen::draw_ellipse(int cx, int cy, int wide, int deep, int color) function in class:NWindowScreen
611 // fill four pixels for every iteration in draw_ellipse
/haiku/src/kits/interface/
H A DPicturePlayer.cpp107 draw_ellipse(void* _context, const BRect& rect, bool fill) function
729 draw_ellipse,
1018 if (callbacks.draw_ellipse == NULL || !reader.Get(rect))
1021 callbacks.draw_ellipse(userData, *rect,
/haiku/src/servers/app/
H A DServerPicture.cpp355 draw_ellipse(void* _canvas, const BRect& _rect, bool fill) function
1022 draw_ellipse,

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