Searched refs:docRef (Results 1 - 3 of 3) sorted by relevance
/haiku/src/apps/icon-o-matic/import_export/ |
H A D | Exporter.cpp | 147 Exporter::_Export(const Icon* icon, const entry_ref* docRef) argument 152 BEntry entry(docRef, true); 156 const entry_ref* ref = docRef; 162 // BPath tempPath(docRef); 164 // BString helper(docRef->name); 200 // if (ret < B_OK && ref != docRef) { 205 // if (ret >= B_OK && ref != docRef) { 207 // BEntry docEntry(docRef, true); 239 // ret = entry.Rename(docRef->name, true); 244 BNode node(docRef); [all...] |
H A D | Exporter.h | 59 const entry_ref* docRef);
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/haiku/src/kits/app/ |
H A D | Roster.cpp | 437 const entry_ref* docRef); 479 and then, if \a args has at least one element and \a docRef can be 480 resolved to a path, the path of the entry \a docRef refers to. That is, 488 \param docRef entry_ref referring to the entry whose path shall be the 499 const entry_ref* appRef, const entry_ref* docRef) 513 if (docRef != NULL && fDocPath.SetTo(docRef) == B_OK) { 1896 entry_ref* docRef = NULL; local 1899 docRef = &_docRef; 1918 error = _ResolveApp(mimeType, docRef, 498 Init(int argc, const char* const* args, const entry_ref* appRef, const entry_ref* docRef) argument [all...] |
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