Searched refs:distIn (Results 1 - 2 of 2) sorted by relevance

/haiku/src/libs/icon/shape/
H A DVectorPath.cpp493 float distIn = sqrtf(v.x * v.x + v.y * v.y); local
494 if (distIn > 0.0) {
498 float scale = (distIn + distOut) / distIn;
532 float distIn = agg::calc_distance( local
535 float scale = (distIn + distOut) / distOut;
/haiku/src/apps/icon-o-matic/shape/
H A DPathManipulator.cpp1593 float distIn = point_point_distance(pointIn, where) * zoomLevel; local
1608 if (distM - distIn > 0.00001
1609 && distIn < MOVE_THRESHOLD) {
1614 if (distIn - distOut > 0.00001

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