Searched refs:disconnect (Results 1 - 24 of 24) sorted by relevance

/haiku/src/system/kernel/device_manager/
H A Ddevfs_private.h20 status_t devfs_unpublish_device(BaseDevice* device, bool disconnect);
H A Ddevfs.cpp2164 devfs_unpublish_device(const char* path, bool disconnect) argument
2173 if (status == B_OK && disconnect)
2192 devfs_unpublish_device(BaseDevice* device, bool disconnect) argument
2202 if (status == B_OK && disconnect)
/haiku/headers/private/kernel/fs/
H A Ddevfs.h27 status_t devfs_unpublish_device(const char* path, bool disconnect);
/haiku/src/kits/bluetooth/
H A DRemoteDevice.cpp223 disconnect(OGF_LINK_CONTROL, OCF_DISCONNECT);
225 disconnect->reason = reason;
226 disconnect->handle = fHandle;
234 disconnect.Data(), disconnect.Size());
/haiku/src/apps/cortex/DiagramView/
H A DDiagramWire.cpp95 m_fromEndPoint->disconnect();
99 m_toEndPoint->disconnect();
H A DDiagramEndPoint.h153 // connect/disconnect and set the wire pointer accordingly
156 void disconnect();
H A DDiagramEndPoint.cpp314 void DiagramEndPoint::disconnect() function in class:DiagramEndPoint
316 D_METHOD(("DiagramEndPoint::disconnect()\n"));
/haiku/src/add-ons/kernel/bus_managers/ps2/
H A Dps2_dev.h40 void (*disconnect)(ps2_dev *); member in struct:ps2_dev
H A Dps2_dev.cpp256 if ((dev->flags & PS2_FLAG_ENABLED) && dev->disconnect)
257 dev->disconnect(dev);
H A Dps2_standard_mouse.cpp356 dev->disconnect = &standard_mouse_disconnect;
H A Dps2_alps.cpp332 dev->disconnect = &alps_disconnect;
H A Dps2_keyboard.cpp411 ps2_device[PS2_DEVICE_KEYB].disconnect = &ps2_keyboard_disconnect;
H A Dps2_elantech.cpp468 dev->disconnect = &elantech_disconnect;
H A Dps2_synaptics.cpp612 dev->disconnect = &synaptics_disconnect;
/haiku/src/add-ons/print/transports/ipp/
H A DHttpURLConnection.h83 void disconnect();
H A DHttpURLConnection.cpp62 disconnect();
77 void HttpURLConnection::disconnect() function in class:HttpURLConnection
/haiku/src/apps/mediaplayer/media_node_framework/
H A DNodeManager.h88 status_t _TearDownNodes(bool disconnect = true);
H A DNodeManager.cpp530 NodeManager::_TearDownNodes(bool disconnect) argument
542 // disconnect
549 print_error("unable to disconnect video nodes", err);
552 "disconnect video nodes, no media server!\n");
567 disconnect = fAudioConnection.connected;
570 // Mixer is a Bad Idea (tm). So, we just disconnect from it, and
573 if (fMediaRoster != NULL && disconnect) {
579 print_error("unable to disconnect audio nodes", err);
580 disconnect = false;
584 "disconnect audi
[all...]
/haiku/src/apps/serialconnect/
H A DSerialWindow.cpp315 BMenuItem* disconnect = new BMenuItem(B_TRANSLATE("Disconnect"), local
318 disconnect->SetEnabled(false);
319 disconnect->SetTarget(be_app);
320 fConnectionMenu->AddItem(disconnect);
/haiku/src/apps/cortex/NodeManager/
H A DNodeManager.h405 status_t disconnect(
H A DNodeRef.cpp634 // &NodeManager::disconnect
640 err = m_manager->disconnect(*it);
644 " NodeManager::disconnect('%s'->'%s') failed:\n"
H A DNodeManager.cpp356 // deallocate all connections; disconnect internal nodes
1289 status_t NodeManager::disconnect( function in class:NodeManager
1295 "NodeManager::disconnect()\n"));
1297 // don't bother trying to disconnect an invalid connection
1304 "NodeManager::disconnect(): connection locked:\n"
1360 "NodeManager::disconnect(): Disconnect() failed:\n %s\n",
/haiku/src/bin/network/pppconfig/
H A Dpppconfig.cpp33 fprintf(stderr, "pppconfig disconnect <name|interface|id>\n");
602 disconnect(const char *name) function
620 fprintf(stderr, "Error: Could not disconnect!\n");
750 else if (!strcmp(argv[1], "disconnect"))
751 return disconnect(argv[2]);
/haiku/src/apps/cortex/MediaRoutingView/
H A DMediaRoutingView.cpp1706 status_t error = manager->disconnect(wire->connection);
1710 B_TRANSLATE("Could not disconnect"), error);

Completed in 188 milliseconds