Searched refs:directoryName (Results 1 - 10 of 10) sorted by relevance
/haiku/headers/private/package/ |
H A D | ActivationTransaction.h | 30 const BString& directoryName); 43 const BString& directoryName);
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/haiku/src/kits/package/ |
H A D | ActivationTransaction.cpp | 89 int64 changeCount, const BString& directoryName) 92 || directoryName.IsEmpty()) { 98 fTransactionDirectoryName = directoryName; 144 const BString& directoryName) 146 fTransactionDirectoryName = directoryName; 88 SetTo(BPackageInstallationLocation location, int64 changeCount, const BString& directoryName) argument 143 SetTransactionDirectoryName( const BString& directoryName) argument
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H A D | DaemonClient.cpp | 173 BString directoryName; local 175 directoryName.SetToFormat("transaction-%d", uniqueId); 176 if (directoryName.IsEmpty()) 179 error = adminDirectory.CreateDirectory(directoryName, 188 error = _transaction.SetTo(location, info.ChangeCount(), directoryName);
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/haiku/src/kits/debugger/dwarf/ |
H A D | DwarfUtils.cpp | 283 const char* directoryName; local 284 const char* fileName = unit->FileAt(file - 1, &directoryName); 288 _directory = directoryName;
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/haiku/src/preferences/shortcuts/ |
H A D | ShortcutsSpec.cpp | 382 const char* directoryName = (fileFragment == arg) ? "/" : arg; local 387 BDirectory dir(directoryName); 453 BString file(directoryName); 456 if (directoryName[strlen(directoryName) - 1] != '/')
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/haiku/src/bin/bfs_tools/ |
H A D | bfswhich.cpp | 141 scanNodes(Disk& disk, Directory* directory, const char* directoryName, argument 147 scanNode(disk, directory, directoryName, checkForRun);
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/haiku/src/servers/package/ |
H A D | CommitTransactionHandler.cpp | 495 BString directoryName = baseName; local 496 while (BEntry(&adminDirectory, directoryName).Exists()) { 497 directoryName.SetToFormat("%s-%d", baseName.String(), uniqueId++); 498 if (directoryName.IsEmpty()) 504 &fFSTransaction, FSUtils::Entry(adminDirectory, directoryName)); 506 error = adminDirectory.CreateDirectory(directoryName, 511 fOldStateDirectoryName = directoryName; 522 FSUtils::Entry(adminDirectory, directoryName), 523 directoryName)) 529 _WriteActivationFile(RelativePath(kAdminDirectoryName, directoryName), [all...] |
H A D | Volume.cpp | 799 BString directoryName; local 801 directoryName.SetToFormat("transaction-%d", uniqueId); 802 if (directoryName.IsEmpty()) 805 error = adminDirectory.CreateDirectory(directoryName, 814 error = _transaction.SetTo(location, fChangeCount, directoryName);
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/haiku/src/add-ons/kernel/file_systems/packagefs/volume/ |
H A D | Volume.cpp | 1752 while (const char* directoryName = *(directories++)) { 1756 directoryName, directory); 1781 const char* directoryName = directory->Name(); local 1786 fMountPoint.nodeID, directoryName, &vnode); 1789 "%s\n", directoryName, strerror(error)); 1800 "%s\n", directoryName, strerror(error)); 1807 "directory\n", directoryName);
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/haiku/src/kits/storage/ |
H A D | PathMonitor.cpp | 1469 BString directoryName = nodeEntry->Name(); local
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