Searched refs:desktop (Results 1 - 25 of 50) sorted by relevance

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/haiku/src/servers/app/
H A DAppServer.cpp109 Desktop* desktop = NULL; local
120 desktop = _FindDesktop(userID, targetScreen);
121 if (desktop == NULL) {
122 // we need to create a new desktop object for this user
126 desktop = _CreateDesktop(userID, targetScreen);
131 if (desktop != NULL)
132 reply.AddInt32("port", desktop->MessagePort());
154 Desktop *desktop = fDesktops.RemoveItemAt(0); local
156 thread_id thread = desktop->Thread();
157 desktop
181 ObjectDeleter<Desktop> desktop; local
213 Desktop* desktop = fDesktops.ItemAt(i); local
[all...]
H A DWorkspace.cpp38 Workspace::Private::SetDisplaysFromDesktop(Desktop* desktop) argument
82 Workspace::Workspace(Desktop& desktop, int32 index, bool readOnly) argument
84 fWorkspace(desktop.WorkspaceAt(index)),
85 fDesktop(desktop),
86 fCurrentWorkspace(index == desktop.CurrentWorkspace())
88 ASSERT(desktop.WindowLocker().IsWriteLocked()
89 || ( readOnly && desktop.WindowLocker().IsReadLocked()));
H A DTestServerLoopAdapter.cpp82 // since we can find out the port by getting the desktop instance
85 Desktop* desktop = _FindDesktop(userID, targetScreen); local
89 if (desktop != NULL) {
91 reply.Attach<port_id>(desktop->MessagePort());
H A DWorkspace.h26 Workspace(Desktop& desktop, int32 index,
H A DWorkspacePrivate.h39 void SetDisplaysFromDesktop(Desktop* desktop);
H A DDesktopSettings.h40 DesktopSettings(Desktop* desktop);
88 LockedDesktopSettings(Desktop* desktop);
H A DVirtualScreen.h37 status_t SetConfiguration(Desktop& desktop,
H A DDesktopListener.h31 virtual void ListenerRegistered(Desktop* desktop) = 0;
88 Desktop* desktop);
/haiku/src/tests/servers/app/newerClipping/drawing/
H A DDrawView.cpp12 : BView(frame, "desktop", B_FOLLOW_ALL, 0),
48 DrawView::SetDesktop(Desktop* desktop) argument
50 fDesktop = desktop;
H A DDrawView.h19 void SetDesktop(Desktop* desktop);
/haiku/src/apps/login/
H A DDesktopWindow.cpp37 BView *desktop = new BView(Bounds(), "desktop", B_FOLLOW_NONE, 0); local
38 desktop->SetViewColor(screen.DesktopColor());
39 AddChild(desktop);
58 fDesktopShelf = new BShelf(&ref, desktop, fEditShelfMode, "DesktopShelf");
/haiku/src/servers/app/decorator/
H A DDecorManager.h45 Decorator* AllocateDecorator(Desktop* desktop,
56 BRect rect, Desktop* desktop);
80 status_t SetDecorator(BString path, Desktop *desktop);
H A DDecorManager.cpp59 DecorAddOn::AllocateDecorator(Desktop* desktop, DrawingEngine* engine, argument
62 if (!desktop->LockSingleWindow())
65 DesktopSettings settings(desktop);
67 decorator = _AllocateDecorator(settings, rect, desktop);
68 desktop->UnlockSingleWindow();
101 Desktop* desktop)
103 return new (std::nothrow)SATDecorator(settings, rect, desktop);
241 DecorManager::SetDecorator(BString path, Desktop* desktop) argument
256 if (desktop->ReloadDecor(oldDecor)) {
100 _AllocateDecorator(DesktopSettings& settings, BRect rect, Desktop* desktop) argument
H A DDefaultDecorator.h31 BRect frame, Desktop* desktop);
/haiku/src/servers/app/stackandtile/
H A DStackAndTile.cpp66 StackAndTile::ListenerRegistered(Desktop* desktop) argument
68 fDesktop = desktop;
70 WindowList& windows = desktop->AllWindows();
368 Desktop* desktop = satWindow->GetWindow()->Desktop();
369 if (desktop == NULL)
378 desktop->SendWindowBehind(topWindow->GetWindow(), behindOf);
394 Desktop* desktop = satWindow->GetWindow()->Desktop();
395 if (desktop == NULL)
404 desktop->SetWindowWorkspaces(topWindow->GetWindow(), workspaces);
436 Desktop* desktop
716 GroupIterator(StackAndTile* sat, Desktop* desktop) argument
[all...]
H A DSATDecorator.h29 BRect frame, Desktop* desktop);
H A DStacking.cpp36 Desktop* desktop = sender->GetDesktop(); local
62 Window* window = desktop->WindowForClientLooperPort(port);
101 Window* window = desktop->WindowForClientLooperPort(port);
184 Window* window = desktop->WindowForClientLooperPort(port);
329 Desktop* desktop = fSATWindow->GetWindow()->Desktop(); local
330 if (!desktop)
H A DSATDecorator.cpp47 Desktop* desktop)
49 DefaultDecorator(settings, frame, desktop)
46 SATDecorator(DesktopSettings& settings, BRect frame, Desktop* desktop) argument
H A DStackAndTile.h49 virtual void ListenerRegistered(Desktop* desktop);
122 Desktop* desktop);
/haiku/src/add-ons/decorators/FlatDecorator/
H A DFlatDecorator.h32 BRect rect, Desktop* desktop);
38 BRect frame, Desktop* desktop);
/haiku/src/add-ons/decorators/WinDecorator/
H A DWinDecorator.h29 BRect rect, Desktop* desktop);
36 BRect frame, Desktop* desktop);
/haiku/src/add-ons/decorators/BeDecorator/
H A DBeDecorator.h29 BRect rect, Desktop* desktop);
36 BRect frame, Desktop* desktop);
/haiku/src/add-ons/decorators/MacDecorator/
H A DMacDecorator.h25 BRect rect, Desktop* desktop);
32 BRect frame, Desktop* desktop);
/haiku/src/kits/tracker/
H A DBackgroundImage.h107 const BNode* fromNode, bool desktop, BPoseView* poseView);
H A DBackgroundImage.cpp148 BackgroundImage::BackgroundImage(const BNode* node, bool desktop) argument
150 fIsDesktop(desktop),
329 // we only care for desktop bitmaps
379 const BNode* fromNode, bool desktop, BPoseView* poseView)
386 BackgroundImage* backgroundImage = GetBackgroundImage(fromNode, desktop);
378 Refresh(BackgroundImage* oldBackgroundImage, const BNode* fromNode, bool desktop, BPoseView* poseView) argument

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