Searched refs:deadKey (Results 1 - 4 of 4) sorted by relevance

/haiku/src/kits/shared/
H A DKeymap.cpp267 uint8 deadKey = DeadKey(keyCode, modifiers, &enabled); local
268 if (deadKey == 0 || !enabled)
271 return deadKey;
394 const int32* deadKey; local
397 deadKey = fKeys.acute_dead_key;
400 deadKey = fKeys.grave_dead_key;
403 deadKey = fKeys.circumflex_dead_key;
406 deadKey = fKeys.dieresis_dead_key;
409 deadKey = fKeys.tilde_dead_key;
424 if (strncmp(&fChars[offset + 1], &fChars[deadKey[
[all...]
/haiku/src/preferences/keymap/
H A DKeymap.h55 int8 deadKey, const char* bytes,
H A DKeyboardLayoutView.cpp336 uint8 deadKey = fKeymap->DeadKey(key->code, fModifiers, &isEnabled); local
337 if (deadKey > 0) {
716 int32 deadKey = 0; local
723 deadKey = fKeymap->DeadKey(key->code, fModifiers, &isDeadKeyEnabled);
737 else if (deadKey > 0 && isDeadKeyEnabled)
1137 int32 deadKey = fKeymap->DeadKey(key, modifiers, &isEnabled); local
1138 if (fDeadKey != deadKey && isEnabled) {
1139 fDeadKey = deadKey;
H A DKeymap.cpp371 Keymap::SetKey(uint32 keyCode, uint32 modifiers, int8 deadKey,

Completed in 30 milliseconds