/haiku/src/servers/app/drawing/Painter/drawing_modes/ |
H A D | DrawingMode.h | 32 d[0] = (((((b) - _p.data8[0]) * (a)) + (_p.data8[0] << 8)) >> 8); \ 33 d[1] = (((((g) - _p.data8[1]) * (a)) + (_p.data8[1] << 8)) >> 8); \ 34 d[2] = (((((r) - _p.data8[2]) * (a)) + (_p.data8[2] << 8)) >> 8); \ 43 d[0] = (((((b) - _p.data8[0]) * (a1)) + (_p.data8[0] << 8)) >> 8); \ 44 d[1] = (((((g) - _p.data8[1]) * (a2)) + (_p.data8[ [all...] |
H A D | DrawingModeInvertSUBPIX.h | 21 BLEND_SUBPIX(d, 255 - _p.data8[2], 255 - _p.data8[1], 255 - _p.data8[0], \
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H A D | DrawingModeInvert.h | 19 BLEND(d, 255 - _p.data8[2], 255 - _p.data8[1], 255 - _p.data8[0], a); \ 28 d[0] = 255 - _p.data8[0]; \ 29 d[1] = 255 - _p.data8[1]; \ 30 d[2] = 255 - _p.data8[2]; \
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H A D | DrawingModeAddSUBPIX.h | 21 uint8 rt = min_c(255, _p.data8[2] + (r)); \ 22 uint8 gt = min_c(255, _p.data8[1] + (g)); \ 23 uint8 bt = min_c(255, _p.data8[0] + (b)); \
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H A D | DrawingModeBlendSUBPIX.h | 22 uint8 bt = (_p.data8[0] + (b)) >> 1; \ 23 uint8 gt = (_p.data8[1] + (g)) >> 1; \ 24 uint8 rt = (_p.data8[2] + (r)) >> 1; \
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H A D | DrawingModeMaxSUBPIX.h | 22 > brightness_for(_p.data8[2], _p.data8[1], _p.data8[0])) { \
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H A D | DrawingModeMinSUBPIX.h | 22 < brightness_for(_p.data8[2], _p.data8[1], _p.data8[0])) { \
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H A D | DrawingModeSubtractSUBPIX.h | 21 uint8 rt = max_c(0, _p.data8[2] - (r)); \ 22 uint8 gt = max_c(0, _p.data8[1] - (g)); \ 23 uint8 bt = max_c(0, _p.data8[0] - (b)); \
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H A D | DrawingModeBlend.h | 19 uint8 bt = (_p.data8[0] + (b)) >> 1; \ 20 uint8 gt = (_p.data8[1] + (g)) >> 1; \ 21 uint8 rt = (_p.data8[2] + (r)) >> 1; \ 30 d[0] = (_p.data8[0] + (b)) >> 1; \ 31 d[1] = (_p.data8[1] + (g)) >> 1; \ 32 d[2] = (_p.data8[2] + (r)) >> 1; \
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H A D | DrawingModeMax.h | 21 > brightness_for(_p.data8[2], _p.data8[1], _p.data8[0])) { \ 32 > brightness_for(_p.data8[2], _p.data8[1], _p.data8[0])) { \
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H A D | DrawingModeMin.h | 15 < brightness_for(_p.data8[2], _p.data8[1], _p.data8[0])) { \ 26 < brightness_for(_p.data8[2], _p.data8[1], _p.data8[0])) { \
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H A D | DrawingModeAdd.h | 20 uint8 rt = min_c(255, _p.data8[2] + (r)); \ 21 uint8 gt = min_c(255, _p.data8[1] + (g)); \ 22 uint8 bt = min_c(255, _p.data8[0] + (b)); \ 31 d[0] = min_c(255, _p.data8[0] + (b)); \ 32 d[1] = min_c(255, _p.data8[1] + (g)); \ 33 d[2] = min_c(255, _p.data8[2] + (r)); \
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H A D | DrawingModeSelect.h | 35 if (_p.data8[2] == high.red && 36 _p.data8[1] == high.green && 37 _p.data8[0] == high.blue) { 42 } else if (_p.data8[2] == low.red && 43 _p.data8[1] == low.green && 44 _p.data8[0] == low.blue) {
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H A D | DrawingModeSubtract.h | 22 uint8 rt = max_c(0, _p.data8[2] - (r)); \ 23 uint8 gt = max_c(0, _p.data8[1] - (g)); \ 24 uint8 bt = max_c(0, _p.data8[0] - (b)); \ 33 d[0] = max_c(0, _p.data8[0] - (b)); \ 34 d[1] = max_c(0, _p.data8[1] - (g)); \ 35 d[2] = max_c(0, _p.data8[2] - (r)); \
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/haiku/src/servers/app/drawing/ |
H A D | drawing_support.h | 36 uint8 data8[4]; member in union:pixel32 58 t[0] = ((p.data8[0] * a) >> 8) + b; 59 t[1] = ((p.data8[1] * a) >> 8) + g; 60 t[2] = ((p.data8[2] * a) >> 8) + r;
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/haiku/src/tests/servers/app/newerClipping/ |
H A D | main.cpp | 194 uint8 data8[4]; member in union:pixel 205 p.data8[0] = ((b - p.data8[0]) * a + (p.data8[0] << 8)) >> 8; 206 p.data8[1] = ((g - p.data8[1]) * a + (p.data8[1] << 8)) >> 8; 207 p.data8[2] = ((r - p.data8[2]) * a + (p.data8[ 225 uint8 data8[8]; member in union:pixel2 [all...] |
/haiku/src/servers/app/drawing/Painter/ |
H A D | Painter.cpp | 585 color.data8[0] = c.blue; 586 color.data8[1] = c.green; 587 color.data8[2] = c.red; 588 color.data8[3] = 255; 617 color.data8[0] = c.blue; 618 color.data8[1] = c.green; 619 color.data8[2] = c.red; 620 color.data8[3] = 255; 1006 color.data8[0] = c.blue; 1007 color.data8[ [all...] |
/haiku/src/add-ons/media/media-add-ons/radeon/ |
H A D | Theater200.cpp | 351 uint8 data8; local 358 PRINT(("Microcode: before everything: %x\n", data8)); 360 if (ReadFifo(0x000, &data8)) 361 PRINT(("Microcode: FIFO status0: %x\n", data8)); 369 if (ReadFifo(0x100, &data8)) 370 PRINT(("Microcode: FIFO status1: %x\n", data8));
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/haiku/src/apps/serialconnect/ |
H A D | SerialWindow.cpp | 190 BMenuItem* data8 = new BMenuItem("8", message); local 193 fDatabitsMenu->AddItem(data8);
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/haiku/src/kits/debugger/dwarf/ |
H A D | AttributeClasses.cpp | 199 { ENTRY(data8), AC_CONSTANT | AC_LINEPTR | AC_LOCLIST
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