H A D | BeControlLook.cpp | 191 rgb_color darken4 = tint_color(base, B_DARKEN_4_TINT); local 214 BPoint(rect.right, rect.bottom), darken4); local 216 BPoint(rect.right, rect.top), darken4); local 229 BPoint(rect.left, rect.top), darken4); local 231 BPoint(rect.right, rect.top), darken4); local 1402 rgb_color darken4 = tint_color(base, B_DARKEN_4_TINT); local 1436 BPoint(rect.left + 3, rect.bottom - 2), darken4); local 1440 BPoint(rect.right - 4, rect.bottom - 1), darken4); local 1444 BPoint(rect.right - 2, rect.bottom), darken4); local 1446 BPoint(rect.right - 1, rect.bottom + 1), darken4); local 1448 BPoint(rect.right, rect.bottom + 2), darken4); local 1476 BPoint(rect.right + 3, rect.bottom - 2), darken4); local 1480 BPoint(rect.left - 4, rect.bottom - 1), darken4); local 1484 BPoint(rect.left - 2, rect.bottom), darken4); local 1486 BPoint(rect.left - 1, rect.bottom + 1), darken4); local 1488 BPoint(rect.left, rect.bottom + 2), darken4); local 1517 BPoint(rect.right - 2, rect.top + 3), darken4); local 1521 BPoint(rect.right - 1, rect.bottom - 4), darken4); local 1525 BPoint(rect.right, rect.bottom - 2), darken4); local 1527 BPoint(rect.right + 1, rect.bottom - 1), darken4); local 1529 BPoint(rect.right + 2, rect.bottom), darken4); local 1557 BPoint(rect.right - 2, rect.bottom + 3), darken4); local 1561 BPoint(rect.right - 1, rect.top - 4), darken4); local 1565 BPoint(rect.right, rect.top - 2), darken4); local 1567 BPoint(rect.right + 1, rect.top - 1), darken4); local 1569 BPoint(rect.right + 2, rect.top), darken4); local 1627 rgb_color darken4 = tint_color(base, B_DARKEN_4_TINT); local 1664 BPoint(rect.left + 3, rect.bottom - 2), darken4); local 1668 BPoint(rect.right - 4, rect.bottom - 1), darken4); local 1674 BPoint(rect.right - 2, rect.bottom), darken4); local 1676 BPoint(rect.right - 1, rect.bottom + 1), darken4); local 1708 BPoint(rect.right + 3, rect.bottom - 2), darken4); local 1712 BPoint(rect.left - 4, rect.bottom - 1), darken4); local 1718 BPoint(rect.left - 2, rect.bottom), darken4); local 1720 BPoint(rect.left - 1, rect.bottom + 1), darken4); local 1753 BPoint(rect.right - 2, rect.top + 3), darken4); local 1757 BPoint(rect.right - 1, rect.bottom - 4), darken4); local 1763 BPoint(rect.right, rect.bottom - 2), darken4); local 1765 BPoint(rect.right + 1, rect.bottom - 1), darken4); local 1797 BPoint(rect.right - 2, rect.bottom + 3), darken4); local 1801 BPoint(rect.right - 1, rect.top - 4), darken4); local 1807 BPoint(rect.right, rect.top - 2), darken4); local 1809 BPoint(rect.right + 1, rect.top - 1), darken4); local 2533 rgb_color darken4 = tint_color(base, B_DARKEN_4_TINT); // 96 local 2818 rgb_color darken4; local 2845 BPoint(rect.left - 1, rect.bottom), darken4); local 2849 BPoint(rect.right, rect.bottom), darken4); local 2852 BPoint(rect.right, rect.top), darken4); local [all...] |