Searched refs:dB_to_Gain (Results 1 - 2 of 2) sorted by relevance

/haiku/src/add-ons/media/media-add-ons/mixer/
H A DAudioMixer.h46 float dB_to_Gain(float db);
H A DAudioMixer.cpp44 #define DB_TO_GAIN(db) dB_to_Gain((db))
1206 AudioMixer::dB_to_Gain(float db) function in class:AudioMixer
1208 TRACE("dB_to_Gain: dB in: %01.2f ", db);

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