Searched refs:current_frame (Results 1 - 2 of 2) sorted by relevance

/haiku/src/apps/mediaplayer/media_node_framework/
H A DPlaybackManager.cpp53 int64 current_frame; // Playlist frame member in struct:PlaybackManager::PlayingState
54 int64 range_index; // playing range index of current_frame
73 current_frame(other.current_frame),
159 state->current_frame = currentFrame;
430 newState->current_frame = frame;
453 newState->current_frame = _PlayingStartFrameFor(newState);
475 newState->current_frame = _PlayingStartFrameFor(newState);
497 newState->current_frame = _PlayingStartFrameFor(newState);
675 //state->activation_frame, state->current_frame, stat
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/haiku/src/tests/kits/game/page_flipper/
H A Dpage_flip.cpp226 uint8* current_frame; local
231 current_frame = fFrameBuffer + y_origin * fLineLength;
250 current_frame[x + i + fLineLength * (y + j)] += 128;

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