Searched refs:currentNode (Results 1 - 2 of 2) sorted by relevance

/haiku/src/apps/debugger/user_interface/gui/team_window/
H A DImageFunctionsView.cpp548 SourcePathComponentNode* currentNode = NULL; local
552 currentNode = fChildPathComponents.BinarySearchByKey(
556 currentNode = parentNode->FindChildByName(pathComponent);
558 if (currentNode == NULL) {
559 currentNode = new(std::nothrow) SourcePathComponentNode(
561 if (currentNode == NULL)
565 currentNode->SetFilterMatch(pathMatch);
567 BReference<SourcePathComponentNode> nodeReference(currentNode,
570 if (!parentNode->AddChild(currentNode))
573 if (!fChildPathComponents.BinaryInsert(currentNode,
[all...]
/haiku/src/servers/media/
H A DNodeManager.cpp1397 media_node currentNode;
1399 &currentNode) == B_OK) {
1401 cmd.node = currentNode;
1407 ReleaseNode(currentNode, team);

Completed in 89 milliseconds