Searched refs:cos_z_theta (Results 1 - 1 of 1) sorted by relevance

/haiku/src/tests/kits/game/ParticlesII/
H A DparticlesII.cpp47 double cos_z_theta; member in struct:NWindowScreen::__anon3
301 particle_list[i].cos_z_theta = cos(random() % 360); // grab an angle
352 x = s->x = (int32)(cx + (int32)(s->timeval * s->cos_z_theta)); // 3d rotation

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