Searched refs:continuePlaying (Results 1 - 5 of 5) sorted by relevance

/haiku/src/apps/mediaplayer/media_node_framework/
H A DPlaybackManager.h95 bool continuePlaying = true);
97 bool continuePlaying = true);
99 bool continuePlaying = true);
H A DNodeManager.h61 bool continuePlaying = true);
H A DPlaybackManager.cpp439 If /continuePlaying/ is true and the new state is a `not stopped'
442 If /continuePlaying/ is false, playing starts at the beginning of the
445 PlaybackManager::SetPlayMode(int32 mode, bool continuePlaying) argument
447 //printf("PlaybackManager::SetPlayMode(%ld, %d)\n", mode, continuePlaying);
452 if (!continuePlaying && !(_PlayingDirectionFor(newState) == 0))
454 _PushState(newState, continuePlaying);
462 If /continuePlaying/ is true and the new state is a `not stopped'
465 If /continuePlaying/ is false, playing starts at the beginning of the
468 PlaybackManager::SetLoopMode(int32 mode, bool continuePlaying) argument
474 if (!continuePlaying
490 SetLoopingEnabled(bool enabled, bool continuePlaying) argument
[all...]
H A DNodeManager.cpp111 NodeManager::SetPlayMode(int32 mode, bool continuePlaying) argument
124 PlaybackManager::SetPlayMode(mode, continuePlaying);
/haiku/src/add-ons/media/plugins/rtsp_streamer/
H A Drtsp.cpp72 virtual Boolean continuePlaying();
430 continuePlaying();
435 AdapterSink::continuePlaying() function in class:AdapterSink

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