/haiku/src/servers/app/ |
H A D | RGBColor.cpp | 45 \param color RGB16 color 47 This function will do nothing if passed a NULL 32-bit color. 50 SetRGBColor16(rgb_color *col,uint16 color) 60 r16= (color >> 11) & 31; 61 g16= (color >> 5) & 63; 62 b16= color & 31; 71 \brief Finds the index of the closest matching color in a rgb_color palette array 73 \param color Color to match 74 \return Index of the closest matching color 80 FindClosestColor(const rgb_color *palette, rgb_color color) argument 115 FindClosestColor15(rgb_color color) argument 140 FindClosestColor16(rgb_color color) argument 187 RGBColor(const rgb_color &color) argument 207 RGBColor(uint8 color) argument 217 RGBColor(const RGBColor &color) argument 373 SetColor(const rgb_color &color) argument 385 SetColor(const RGBColor &color) argument 402 operator =(const RGBColor &color) argument 421 operator =(const rgb_color &color) argument [all...] |
H A D | RGBColor.h | 25 RGBColor(const rgb_color& color); 26 RGBColor(uint16 color); 27 RGBColor(uint8 color); 28 RGBColor(const RGBColor& color); 46 void SetColor(const rgb_color& color); 47 void SetColor(const RGBColor& color); 49 const RGBColor& operator=(const RGBColor& color); 50 const RGBColor& operator=(const rgb_color& color); 52 bool operator==(const rgb_color& color) const; 53 bool operator==(const RGBColor& color) cons [all...] |
H A D | SystemPalette.cpp | 28 This functions defines an metric on the RGB color space. The distance 31 \param red1 Red component of the first color. 32 \param green1 Green component of the first color. 33 \param blue1 Blue component of the first color. 34 \param red2 Red component of the second color. 35 \param green2 Green component of the second color. 36 \param blue2 Blue component of the second color. 58 FindClosestColor(const rgb_color &color, const rgb_color *palette) argument 64 unsigned distance = color_distance(color.red, color 76 InvertColor(const rgb_color &color) argument [all...] |
/haiku/src/servers/app/drawing/Painter/drawing_modes/ |
H A D | DrawingModeAlphaPC.h | 35 rgb_color color = pattern->ColorAt(x, y); local 36 uint16 alpha = color.alpha * cover; 38 ASSIGN_ALPHA_PC(p, color.red, color.green, color.blue); 40 BLEND_ALPHA_PC(p, color.red, color.green, color.blue, alpha); 52 rgb_color color = pattern->ColorAt(x, y); local 53 uint16 alpha = color 74 rgb_color color = pattern->ColorAt(x, y); local 97 rgb_color color = pattern->ColorAt(x, y); local [all...] |
H A D | DrawingModeAlphaPCSolid.h | 32 blend_pixel_alpha_pc_solid(int x, int y, const color_type& color, uint8 cover, argument 36 uint16 alpha = color.a * cover; 38 ASSIGN_ALPHA_PC(p, color.r, color.g, color.b); 40 BLEND_ALPHA_PC(p, color.r, color.g, color.b, alpha); 47 const color_type& color, uint8 cover, 51 uint16 alpha = color 46 blend_hline_alpha_pc_solid(int x, int y, unsigned len, const color_type& color, uint8 cover, agg_buffer* buffer, const PatternHandler*) argument 71 blend_solid_hspan_alpha_pc_solid(int x, int y, unsigned len, const color_type& color, const uint8* covers, agg_buffer* buffer, const PatternHandler*) argument 92 blend_solid_vspan_alpha_pc_solid(int x, int y, unsigned len, const color_type& color, const uint8* covers, agg_buffer* buffer, const PatternHandler*) argument [all...] |
H A D | DrawingModeAlphaPO.h | 35 rgb_color color = pattern->ColorAt(x, y); local 36 uint16 alpha = color.alpha * cover; 38 ASSIGN_ALPHA_PO(p, color.red, color.green, color.blue); 40 BLEND_ALPHA_PO(p, color.red, color.green, color.blue, alpha); 52 rgb_color color = pattern->ColorAt(x, y); local 53 uint16 alpha = color 74 rgb_color color = pattern->ColorAt(x, y); local 99 rgb_color color = pattern->ColorAt(x, y); local [all...] |
H A D | DrawingModeSelect.h | 62 rgb_color color; local 63 if (compare(p, high, low, &color)) { 65 ASSIGN_SELECT(p, color.red, color.green, color.blue); 67 BLEND_SELECT(p, color.red, color.green, color.blue, cover); 82 rgb_color color; local 86 && compare(p, high, low, &color)) 112 rgb_color color; local 140 rgb_color color; local 168 rgb_color color; local [all...] |
H A D | DrawingModeBlend.h | 42 rgb_color color = pattern->ColorAt(x, y); local 44 ASSIGN_BLEND(p, color.red, color.green, color.blue); 46 BLEND_BLEND(p, color.red, color.green, color.blue, cover); 59 rgb_color color = pattern->ColorAt(x, y); local 61 ASSIGN_BLEND(p, color.red, color 68 rgb_color color = pattern->ColorAt(x, y); local 86 rgb_color color = pattern->ColorAt(x, y); local 110 rgb_color color = pattern->ColorAt(x, y); local [all...] |
H A D | DrawingModeErase.h | 36 rgb_color color = pattern->LowColor(); local 38 ASSIGN_ERASE(p, color.red, color.green, color.blue); 40 BLEND_ERASE(p, color.red, color.green, color.blue, cover); 52 rgb_color color = pattern->LowColor(); local 55 p8[0] = (uint8)color.blue; 56 p8[1] = (uint8)color 68 rgb_color color = pattern->LowColor(); local 86 rgb_color color = pattern->LowColor(); local 112 rgb_color color = pattern->LowColor(); local [all...] |
H A D | DrawingModeMax.h | 47 rgb_color color = pattern->ColorAt(x, y); local 49 ASSIGN_MAX(p, color.red, color.green, color.blue); 51 BLEND_MAX(p, color.red, color.green, color.blue, cover); 64 rgb_color color = pattern->ColorAt(x, y); local 66 ASSIGN_MAX(p, color.red, color 73 rgb_color color = pattern->ColorAt(x, y); local 91 rgb_color color = pattern->ColorAt(x, y); local 115 rgb_color color = pattern->ColorAt(x, y); local [all...] |
H A D | DrawingModeMin.h | 41 rgb_color color = pattern->ColorAt(x, y); local 43 ASSIGN_MIN(p, color.red, color.green, color.blue); 45 BLEND_MIN(p, color.red, color.green, color.blue, cover); 58 rgb_color color = pattern->ColorAt(x, y); local 60 ASSIGN_MIN(p, color.red, color 67 rgb_color color = pattern->ColorAt(x, y); local 85 rgb_color color = pattern->ColorAt(x, y); local 109 rgb_color color = pattern->ColorAt(x, y); local [all...] |
H A D | DrawingModeOver.h | 36 rgb_color color = pattern->HighColor(); local 38 ASSIGN_OVER(p, color.red, color.green, color.blue); 40 BLEND_OVER(p, color.red, color.green, color.blue, cover); 52 rgb_color color = pattern->HighColor(); local 55 p8[0] = (uint8)color.blue; 56 p8[1] = (uint8)color 68 rgb_color color = pattern->HighColor(); local 86 rgb_color color = pattern->HighColor(); local 112 rgb_color color = pattern->HighColor(); local [all...] |
H A D | DrawingModeCopy.h | 36 rgb_color color = pattern->ColorAt(x, y); local 38 ASSIGN_COPY(p, color.red, color.green, color.blue, color.alpha); 41 BLEND_COPY(p, color.red, color.green, color.blue, cover, 53 // cache the low and high color as 32bit values 54 // high color 55 rgb_color color = pattern->HighColor(); local 84 rgb_color color = pattern->ColorAt(x, y); local 102 rgb_color color = pattern->ColorAt(x, y); local 128 rgb_color color = pattern->ColorAt(x, y); local [all...] |
H A D | DrawingModeAlphaCC.h | 35 rgb_color color = pattern->ColorAt(x, y); local 38 ASSIGN_ALPHA_CC(p, color.red, color.green, color.blue); 40 BLEND_ALPHA_CC(p, color.red, color.green, color.blue, alpha); 50 rgb_color color = pattern->HighColor(); local 51 uint16 alpha = color.alpha * cover; 53 // cache the low and high color a 82 rgb_color color = pattern->ColorAt(x, y); local 99 rgb_color color = pattern->ColorAt(x, y); local 123 rgb_color color = pattern->ColorAt(x, y); local [all...] |
H A D | DrawingModeAlphaCO.h | 35 rgb_color color = pattern->ColorAt(x, y); local 38 ASSIGN_ALPHA_CO(p, color.red, color.green, color.blue); 40 BLEND_ALPHA_CO(p, color.red, color.green, color.blue, alpha); 50 rgb_color color = pattern->HighColor(); local 51 uint16 alpha = color.alpha * cover; 53 // cache the low and high color a 82 rgb_color color = pattern->ColorAt(x, y); local 99 rgb_color color = pattern->ColorAt(x, y); local 125 rgb_color color = pattern->ColorAt(x, y); local [all...] |
H A D | DrawingModeSelectSUBPIX.h | 31 rgb_color color; local 37 if (compare(p, high, low, &color)){ 38 BLEND_SELECT_SUBPIX(p, color.red, color.green, color.blue,
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H A D | AggCompOpAdapter.h | 30 rgb_color color = pattern->ColorAt(x, y); local 32 color.red, color.green, color.blue, color.alpha, cover); 44 rgb_color color = pattern->ColorAt(x, y); local 46 color.red, color.green, color.blue, color 61 rgb_color color = pattern->ColorAt(x, y); local 90 rgb_color color = pattern->ColorAt(x, y); local [all...] |
/haiku/src/apps/icon-o-matic/style/ |
H A D | CurrentColor.cpp | 29 CurrentColor::SetColor(rgb_color color) argument 31 if ((uint32&)fColor == (uint32&)color) 34 fColor = color;
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/haiku/src/build/libbe/interface/ |
H A D | SystemPalette.cpp | 26 This functions defines an metric on the RGB color space. The distance 29 \param red1 Red component of the first color. 30 \param green1 Green component of the first color. 31 \param blue1 Blue component of the first color. 32 \param red2 Red component of the second color. 33 \param green2 Green component of the second color. 34 \param blue2 Blue component of the second color. 56 FindClosestColor(const rgb_color &color, const rgb_color *palette) argument 62 unsigned distance = color_distance(color.red, color 74 InvertColor(const rgb_color &color) argument [all...] |
/haiku/src/preferences/appearance/ |
H A D | ColorWhichItem.h | 23 rgb_color color); 30 void SetColor(rgb_color color) { fColor = color; }; argument
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H A D | ColorWhichListView.cpp | 55 rgb_color color = colorWhichItem->Color(); 58 hexStr.SetToFormat("#%.2X%.2X%.2X", color.red, color.green, color.blue); 63 message.AddData(kRGBColor, B_RGB_COLOR_TYPE, &color, sizeof(color)); 83 view->SetHighColor(std::min(255, (int)(1.2 * color.red + 40)), 84 std::min(255, (int)(1.2 * color.green + 40)), 85 std::min(255, (int)(1.2 * color.blue + 40))); 91 view->SetHighColor((int32)(0.8 * color 121 rgb_color* color; local [all...] |
/haiku/headers/private/shared/ |
H A D | ColorItem.h | 20 ColorItem(const char* string, rgb_color color); 23 void SetColor(rgb_color color) { fColor = color; } argument
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/haiku/src/apps/icon-o-matic/gui/ |
H A D | SwatchGroup.cpp | 56 rgb_color color; local 57 color.alpha = 255; 70 color.red = (uint8)(255.0 * r); 71 color.green = (uint8)(255.0 * g); 72 color.blue = (uint8)(255.0 * b); 74 this, color, SWATCH_VIEW_WIDTH, SWATCH_VIEW_HEIGHT); 84 // create current color swatch view 86 new BMessage(MSG_COLOR_PICKER), this, color, 28.0, 28.0); 88 // When the color of this swatch changes via drag&drop, we want to 89 // adopt it as current color 188 rgb_color color; local 249 rgb_color color; local 279 SetCurrentColor(CurrentColor* color) argument 301 _SetColor(rgb_color color) argument 315 rgb_color color; local [all...] |
/haiku/src/apps/poorman/ |
H A D | PoorManLogger.h | 22 rgb_color color = BLACK 29 rgb_color color
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/haiku/src/apps/terminal/ |
H A D | ColorListView.cpp | 55 rgb_color color = colorItem->Color(); 58 hexStr.SetToFormat("#%.2X%.2X%.2X", color.red, color.green, color.blue); 63 message.AddData(kRGBColor, B_RGB_COLOR_TYPE, &color, sizeof(color)); 83 view->SetHighColor(std::min(255, (int)(1.2 * color.red + 40)), 84 std::min(255, (int)(1.2 * color.green + 40)), 85 std::min(255, (int)(1.2 * color.blue + 40))); 91 view->SetHighColor((int32)(0.8 * color 121 rgb_color* color; local [all...] |