Searched refs:collisionCount (Results 1 - 1 of 1) sorted by relevance

/haiku/src/kits/tracker/
H A DFSUtils.cpp134 const BDirectory* destDir, int32* collisionCount, uint32 moveMode);
881 int32* collisionCount, ConflictCheckResult* preflightResult)
919 ASSERT(collisionCount);
923 *collisionCount = 0;
926 collisionCount, moveMode);
1081 int32 collisionCount = 0; local
1086 needSizeCalculation, &collisionCount, &conflictCheckResult);
1160 collisionCount > 1, conflictCheckResult) != B_OK) {
2163 int32* collisionCount, uint32 moveMode)
2166 *collisionCount
878 InitCopy(CopyLoopControl* loopControl, uint32 moveMode, BObjectList<entry_ref>* srcList, BVolume* dstVol, BDirectory* destDir, entry_ref* destRef, bool preflightNameCheck, bool needSizeCalculation, int32* collisionCount, ConflictCheckResult* preflightResult) argument
2162 PreFlightNameCheck(BObjectList<entry_ref>* srcList, const BDirectory* destDir, int32* collisionCount, uint32 moveMode) argument
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