Searched refs:collapsed (Results 1 - 6 of 6) sorted by relevance

/haiku/src/apps/debugger/user_interface/gui/util/
H A DGuiSettingsUtils.cpp23 if (settings.AddBool("collapsed", view->IsItemCollapsed(i)) != B_OK)
40 bool collapsed; local
41 if (settings.FindBool("collapsed", i, &collapsed) == B_OK)
42 view->SetItemCollapsed(i, collapsed);
/haiku/headers/os/interface/
H A DSplitView.h51 void SetItemCollapsed(int32 index, bool collapsed);
H A DOutlineListView.h117 bool collapsed, bool highlighted,
/haiku/src/kits/interface/
H A DSplitView.cpp191 BSplitView::SetItemCollapsed(int32 index, bool collapsed) argument
193 fSplitLayout->SetItemCollapsed(index, collapsed);
H A DOutlineListView.cpp935 BOutlineListView::DrawLatch(BRect itemRect, int32 level, bool collapsed, argument
940 int32 arrowDirection = collapsed ? BControlLook::B_RIGHT_ARROW
H A DSplitLayout.cpp502 BSplitLayout::SetItemCollapsed(int32 index, bool collapsed) argument
504 ItemAt(index)->SetVisible(!collapsed);
989 // if both items are collapsed, nothing can be dragged
1008 // Note: While this collapsed-check is mathmatically correct (i.e. we
1032 // one collapsed item -- check whether that violates the constraints
1051 // no collapsed item -- check whether there is a close solution
1110 // compute the size for one collapsed item; for none collapsed item we

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