Searched refs:collapsed (Results 1 - 6 of 6) sorted by relevance
/haiku/src/apps/debugger/user_interface/gui/util/ |
H A D | GuiSettingsUtils.cpp | 23 if (settings.AddBool("collapsed", view->IsItemCollapsed(i)) != B_OK) 40 bool collapsed; local 41 if (settings.FindBool("collapsed", i, &collapsed) == B_OK) 42 view->SetItemCollapsed(i, collapsed);
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/haiku/headers/os/interface/ |
H A D | SplitView.h | 51 void SetItemCollapsed(int32 index, bool collapsed);
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H A D | OutlineListView.h | 117 bool collapsed, bool highlighted,
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/haiku/src/kits/interface/ |
H A D | SplitView.cpp | 191 BSplitView::SetItemCollapsed(int32 index, bool collapsed) argument 193 fSplitLayout->SetItemCollapsed(index, collapsed);
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H A D | OutlineListView.cpp | 935 BOutlineListView::DrawLatch(BRect itemRect, int32 level, bool collapsed, argument 940 int32 arrowDirection = collapsed ? BControlLook::B_RIGHT_ARROW
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H A D | SplitLayout.cpp | 502 BSplitLayout::SetItemCollapsed(int32 index, bool collapsed) argument 504 ItemAt(index)->SetVisible(!collapsed); 989 // if both items are collapsed, nothing can be dragged 1008 // Note: While this collapsed-check is mathmatically correct (i.e. we 1032 // one collapsed item -- check whether that violates the constraints 1051 // no collapsed item -- check whether there is a close solution 1110 // compute the size for one collapsed item; for none collapsed item we
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