Searched refs:clip_bounds (Results 1 - 8 of 8) sorted by relevance

/haiku/src/tests/kits/game/chart/
H A DChartRender.cpp280 if ((s->h < buf->clip_bounds.left) ||
281 (s->h > buf->clip_bounds.right) ||
282 (s->v < buf->clip_bounds.top) ||
283 (s->v > buf->clip_bounds.bottom))
319 if ((box.right < buf->clip_bounds.left) ||
320 (box.left > buf->clip_bounds.right) ||
321 (box.bottom < buf->clip_bounds.top) ||
322 (box.top > buf->clip_bounds.bottom))
H A DChartRender.h129 clipping_rect clip_bounds; member in struct:__anon5794
H A DChartRender_d.h150 clipping_rect clip_bounds; member in struct:__anon2041
H A DChartWindow.cpp465 fDirectBuffer.clip_bounds.top = 0;
466 fDirectBuffer.clip_bounds.left = 0;
467 fDirectBuffer.clip_bounds.right = -1;
468 fDirectBuffer.clip_bounds.bottom = -1;
2884 fBitmapBuffer.clip_bounds.top = 0;
2885 fBitmapBuffer.clip_bounds.left = 0;
2886 fBitmapBuffer.clip_bounds.right = -1;
2887 fBitmapBuffer.clip_bounds.bottom = -1;
2913 fBitmapBuffer.clip_bounds.top = 0;
2914 fBitmapBuffer.clip_bounds
[all...]
/haiku/src/tests/kits/game/direct_window_test/
H A DStarWindow.cpp339 clipping_bound.left = info->clip_bounds.left - cx;
340 clipping_bound.right = info->clip_bounds.right - cx;
341 clipping_bound.top = info->clip_bounds.top - cy;
342 clipping_bound.bottom = info->clip_bounds.bottom - cy;
/haiku/src/servers/app/
H A DDirectWindowInfo.cpp147 fBufferInfo->clip_bounds = clipRegion.FrameInt();
/haiku/headers/os/game/
H A DDirectWindow.h49 clipping_rect clip_bounds; member in struct:__anon1
/haiku/src/kits/game/
H A DDirectWindow.cpp395 region->fBounds = region->_ConvertToInternal(fBufferDesc->clip_bounds);

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