Searched refs:clientReplyPort (Results 1 - 4 of 4) sorted by relevance

/haiku/src/tests/apps/fake_app_server/
H A DAppServer.cpp245 port_id clientReplyPort = -1; local
249 msg.Read<port_id>(&clientReplyPort);
272 ServerApp *app = new ServerApp(clientReplyPort, serverListen, clientLooperPort,
280 BPrivate::PortLink replylink(clientReplyPort);
/haiku/src/servers/app/
H A DServerApp.h109 port_id& clientReplyPort);
H A DServerApp.cpp92 ServerApp::ServerApp(Desktop* desktop, port_id clientReplyPort, argument
99 fClientReplyPort(clientReplyPort),
593 port_id clientReplyPort = -1; local
594 status_t status = _CreateWindow(code, link, clientReplyPort);
599 BPrivate::LinkSender reply(clientReplyPort);
3686 port_id& clientReplyPort)
3719 link.Read<port_id>(&clientReplyPort);
3738 clientReplyPort, looperPort, token, bitmap);
3742 window = new (nothrow) ServerWindow(title, this, clientReplyPort,
3685 _CreateWindow(int32 code, BPrivate::LinkReceiver& link, port_id& clientReplyPort) argument
H A DDesktop.cpp2622 port_id clientReplyPort = -1; local
2626 link.Read<port_id>(&clientReplyPort);
2633 ObjectDeleter<ServerApp> app(new (std::nothrow) ServerApp(this, clientReplyPort,
2650 BPrivate::LinkSender reply(clientReplyPort);
2790 port_id clientReplyPort; local
2791 if (link.Read<port_id>(&clientReplyPort) != B_OK)
2794 BPrivate::LinkSender reply(clientReplyPort);

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