Searched refs:clientLooperPort (Results 1 - 6 of 6) sorted by relevance
/haiku/src/tests/apps/fake_app_server/ |
H A D | ServerApp.h | 49 ServerApp(port_id sendport, port_id rcvport, port_id clientLooperPort,
|
H A D | ServerApp.cpp | 50 ServerApp::ServerApp(port_id sendport, port_id rcvport, port_id clientLooperPort, argument 55 fClientLooperPort(clientLooperPort),
|
H A D | AppServer.cpp | 244 port_id clientLooperPort = -1; local 250 msg.Read<port_id>(&clientLooperPort); 272 ServerApp *app = new ServerApp(clientReplyPort, serverListen, clientLooperPort,
|
/haiku/src/servers/app/ |
H A D | ServerApp.h | 47 port_id clientLooperPort,
|
H A D | Desktop.cpp | 2621 port_id clientLooperPort = -1; local 2627 link.Read<port_id>(&clientLooperPort); 2634 clientLooperPort, clientTeamID, htoken, appSignature));
|
H A D | ServerApp.cpp | 93 port_id clientLooperPort, team_id clientTeam, 138 clientLooperPort, clientToken); 92 ServerApp(Desktop* desktop, port_id clientReplyPort, port_id clientLooperPort, team_id clientTeam, int32 clientToken, const char* signature) argument
|
Completed in 39 milliseconds