Searched refs:clientBufPtr (Results 1 - 1 of 1) sorted by last modified time

/macosx-10.10.1/IOAudioFamily-200.6/
H A DIOAudioEngineUserClient.cpp1515 IOAudioClientBuffer64 *clientBufPtr = *clientBufferList; local
1516 while (clientBufPtr != NULL) {
1517 if (clientBufPtr->mUnmappedSourceBuffer64 == sourceBuffer) {
1522 clientBufPtr = clientBufPtr->mNextBuffer64;
1646 IOAudioClientBuffer64 *clientBufPtr = *clientBufferList; local
1647 while (clientBufPtr->mNextBuffer64 != NULL) {
1648 clientBufPtr = clientBufPtr->mNextBuffer64;
1650 audioDebugIOLog(3, " assigning clientBufPtr
1666 IOAudioClientBuffer64 *clientBufPtr = *clientBufferList; local
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