Searched refs:charMap (Results 1 - 3 of 3) sorted by relevance

/haiku/src/servers/app/font/
H A DFontCacheEntry.cpp158 FT_Encoding charMap = FT_ENCODING_NONE; local
163 success = fEngine.Init(NULL, font.FaceIndex(), font.Size(), charMap,
166 success = fEngine.Init(font.Path(), font.FaceIndex(), font.Size(), charMap,
398 FT_Encoding charMap = FT_ENCODING_NONE; local
403 font.GetFamilyAndStyle(), font.Manager(), charMap,
H A DFontEngine.cpp640 FT_Encoding charMap, glyph_rendering ren_type, bool hinting,
687 if (charMap != FT_ENCODING_NONE) {
688 fLastError = FT_Select_Charmap(fFace, charMap);
639 Init(const char* fontFilePath, unsigned faceIndex, double size, FT_Encoding charMap, glyph_rendering ren_type, bool hinting, const void* fontFileBuffer, const long fontFileBufferSize) argument
/haiku/src/servers/app/
H A DServerFont.cpp517 \param charMap is a fontconfig character map
523 ParseFcMap(FcChar32 charMap[], FcChar32 baseCodePoint, unicode_block& blocksForMap) argument
533 FcChar32 curMapBlock = charMap[i];
633 FcChar32 charMap[FC_CHARSET_MAP_SIZE]; local
635 FcChar32 baseCodePoint = FcCharSetFirstPage(charSet, charMap, &next);
638 ParseFcMap(charMap, baseCodePoint, blocksForFont);
639 baseCodePoint = FcCharSetNextPage(charSet, charMap, &next);

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