Searched refs:charMap (Results 1 - 3 of 3) sorted by relevance
/haiku/src/servers/app/font/ |
H A D | FontCacheEntry.cpp | 158 FT_Encoding charMap = FT_ENCODING_NONE; local 163 success = fEngine.Init(NULL, font.FaceIndex(), font.Size(), charMap, 166 success = fEngine.Init(font.Path(), font.FaceIndex(), font.Size(), charMap, 398 FT_Encoding charMap = FT_ENCODING_NONE; local 403 font.GetFamilyAndStyle(), font.Manager(), charMap,
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H A D | FontEngine.cpp | 640 FT_Encoding charMap, glyph_rendering ren_type, bool hinting, 687 if (charMap != FT_ENCODING_NONE) { 688 fLastError = FT_Select_Charmap(fFace, charMap); 639 Init(const char* fontFilePath, unsigned faceIndex, double size, FT_Encoding charMap, glyph_rendering ren_type, bool hinting, const void* fontFileBuffer, const long fontFileBufferSize) argument
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/haiku/src/servers/app/ |
H A D | ServerFont.cpp | 517 \param charMap is a fontconfig character map 523 ParseFcMap(FcChar32 charMap[], FcChar32 baseCodePoint, unicode_block& blocksForMap) argument 533 FcChar32 curMapBlock = charMap[i]; 633 FcChar32 charMap[FC_CHARSET_MAP_SIZE]; local 635 FcChar32 baseCodePoint = FcCharSetFirstPage(charSet, charMap, &next); 638 ParseFcMap(charMap, baseCodePoint, blocksForFont); 639 baseCodePoint = FcCharSetNextPage(charSet, charMap, &next);
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