Searched refs:bytesPerChannel (Results 1 - 3 of 3) sorted by relevance
/haiku/src/add-ons/translators/sgi/ |
H A D | SGITranslator.cpp | 290 uint32 bytesPerChannel = 1; local 315 channelCount, bytesPerChannel, compression); 326 rows[0] = new(nothrow) uint8[width * channelCount * bytesPerChannel]; 475 uint32 bytesPerChannel = sgiImage->BytesPerChannel(); local 525 rows[0] = new(nothrow) uint8[width * channelCount * bytesPerChannel]; 531 rows[i] = rows[0] + i * width * bytesPerChannel; 544 if (bytesPerChannel == 1) {
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H A D | SGIImage.h | 97 uint16 channels, uint32 bytesPerChannel,
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H A D | SGIImage.cpp | 148 // bytesPerChannel number of bytes per channel 153 uint16 channels, uint32 bytesPerChannel, 159 bytesPerChannel < 1 || bytesPerChannel > 2 || 168 _WriteChar(fBytesPerChannel = bytesPerChannel); 151 SetTo(BPositionIO* stream, uint16 width, uint16 height, uint16 channels, uint32 bytesPerChannel, uint32 compression) argument
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