Searched refs:bytesPerChannel (Results 1 - 3 of 3) sorted by relevance

/haiku/src/add-ons/translators/sgi/
H A DSGITranslator.cpp290 uint32 bytesPerChannel = 1; local
315 channelCount, bytesPerChannel, compression);
326 rows[0] = new(nothrow) uint8[width * channelCount * bytesPerChannel];
475 uint32 bytesPerChannel = sgiImage->BytesPerChannel(); local
525 rows[0] = new(nothrow) uint8[width * channelCount * bytesPerChannel];
531 rows[i] = rows[0] + i * width * bytesPerChannel;
544 if (bytesPerChannel == 1) {
H A DSGIImage.h97 uint16 channels, uint32 bytesPerChannel,
H A DSGIImage.cpp148 // bytesPerChannel number of bytes per channel
153 uint16 channels, uint32 bytesPerChannel,
159 bytesPerChannel < 1 || bytesPerChannel > 2 ||
168 _WriteChar(fBytesPerChannel = bytesPerChannel);
151 SetTo(BPositionIO* stream, uint16 width, uint16 height, uint16 channels, uint32 bytesPerChannel, uint32 compression) argument

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