Searched refs:buttonLabel (Results 1 - 2 of 2) sorted by relevance

/haiku/src/apps/mediaplayer/
H A DMainApp.cpp427 const char* buttonLabel; local
428 if (message->FindString("label", &buttonLabel) != B_OK)
429 buttonLabel = defaultLabel;
430 panel->SetButtonLabel(B_DEFAULT_BUTTON, buttonLabel);
/haiku/src/kits/tracker/
H A DFSUtils.cpp732 BString buttonLabel; local
734 buttonLabel = B_TRANSLATE_COMMENT("Rename", "button label");
736 buttonLabel = B_TRANSLATE_COMMENT("Move", "button label");
738 buttonLabel = B_TRANSLATE_COMMENT("I know what I'm doing",
743 buttonLabel.String(), (requireOverride ? B_SHIFT_KEY : 0),

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