Searched refs:buffer_state (Results 1 - 10 of 10) sorted by relevance

/haiku/src/servers/app/
H A DDirectWindowInfo.cpp37 fBufferInfo->buffer_state = B_DIRECT_STOP;
86 if ((fBufferInfo->buffer_state & B_DIRECT_MODE_MASK) == B_DIRECT_STOP
90 fBufferInfo->buffer_state = bufferState;
/haiku/src/tests/kits/game/direct_window_info_test/
H A Ddwinfo.cpp66 printf("buffer state: %s\n", state_to_string(info->buffer_state));
/haiku/src/tests/kits/game/direct_window_test/
H A DStarWindow.cpp282 switch (info->buffer_state & B_DIRECT_MODE_MASK) {
373 if ((info->buffer_state & B_BUFFER_RESET) ||
375 ((info->buffer_state & (B_DIRECT_MODE_MASK|B_BUFFER_MOVED)) == B_DIRECT_START))) {
433 if ((info->buffer_state & B_DIRECT_MODE_MASK) == B_DIRECT_MODIFY) {
/haiku/src/kits/game/
H A DDirectWindow.cpp126 print_direct_buffer_state(info.buffer_state);
485 if ((fBufferDesc->buffer_state & B_DIRECT_MODE_MASK)
493 if ((fBufferDesc->buffer_state & B_DIRECT_MODE_MASK)
/haiku/src/tests/add-ons/opengl/fake_renderer/
H A DFakeRenderer.cpp114 switch (info->buffer_state & B_DIRECT_MODE_MASK) {
/haiku/headers/os/game/
H A DDirectWindow.h35 direct_buffer_state buffer_state; member in struct:__anon1
/haiku/src/libs/glut/
H A DglutWindow.cpp596 if ((info->buffer_state & B_DIRECT_MODE_MASK) == B_DIRECT_START)
599 if (!bgl->visible || info->buffer_state == B_DIRECT_STOP)
/haiku/src/add-ons/screen_savers/ifs/
H A DIFSSaver.cpp180 int32 request = info->buffer_state & B_DIRECT_MODE_MASK;
/haiku/src/tests/servers/app/newerClipping/
H A Dmain.cpp343 switch(info->buffer_state & B_DIRECT_MODE_MASK) {
/haiku/src/tests/kits/game/chart/
H A DChartWindow.cpp2969 switch (info->buffer_state & B_DIRECT_MODE_MASK) {
3071 if (info->buffer_state & B_BUFFER_RESET) {
3076 else if (info->buffer_state & B_CLIPPING_MODIFIED) {

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