Searched refs:bound_to_device (Results 1 - 5 of 5) sorted by relevance

/haiku/headers/private/net/
H A Dnet_socket.h35 uint32 bound_to_device; member in struct:net_socket
/haiku/src/add-ons/kernel/network/stack/
H A Dlink.cpp183 socket->bound_to_device = boundTo->device->index;
203 socket->bound_to_device = 0;
H A Dnet_socket.cpp97 bound_to_device = 0;
359 kprintf(" bound to device: %" B_PRIu32 "\n", socket->bound_to_device);
1555 socket->bound_to_device = *(const uint32*)value;
H A Ddatalink.cpp446 && protocol->socket->bound_to_device != 0) {
447 status = get_device_route(domain, protocol->socket->bound_to_device,
/haiku/src/add-ons/kernel/network/protocols/udp/
H A Dudp.cpp517 // Make sure the bound_to_device constraint is fulfilled
518 while (endpoint != NULL && endpoint->socket->bound_to_device != 0
519 && index != 0 && endpoint->socket->bound_to_device != index) {
550 if (endpoint->socket->bound_to_device != 0
551 && buffer->index != endpoint->socket->bound_to_device)

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