/haiku/src/apps/glteapot/ |
H A D | glob.h | 10 extern float blue[3];
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/haiku/src/libs/glut/ |
H A D | glutColor.cpp | 21 void glutSetColor(int cell, GLfloat red, GLfloat green, GLfloat blue) { argument
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/haiku/src/servers/app/drawing/Painter/drawing_modes/ |
H A D | DrawingModeErase.h | 38 ASSIGN_ERASE(p, color.red, color.green, color.blue); 40 BLEND_ERASE(p, color.red, color.green, color.blue, cover); 55 p8[0] = (uint8)color.blue; 71 BLEND_ERASE(p, color.red, color.green, color.blue, cover); 91 ASSIGN_ERASE(p, color.red, color.green, color.blue); 93 BLEND_ERASE(p, color.red, color.green, color.blue, *covers); 117 ASSIGN_ERASE(p, color.red, color.green, color.blue); 119 BLEND_ERASE(p, color.red, color.green, color.blue, *covers); 145 lowColor.blue); 147 BLEND_ERASE(p, lowColor.red, lowColor.green, lowColor.blue, [all...] |
H A D | DrawingModeSelect.h | 37 _p.data8[0] == high.blue) { 40 result->blue = low.blue; 44 _p.data8[0] == low.blue) { 47 result->blue = high.blue; 65 ASSIGN_SELECT(p, color.red, color.green, color.blue); 67 BLEND_SELECT(p, color.red, color.green, color.blue, cover); 87 ASSIGN_SELECT(p, color.red, color.green, color.blue); 95 BLEND_SELECT(p, color.red, color.green, color.blue, cove [all...] |
H A D | DrawingModeCopy.h | 38 ASSIGN_COPY(p, color.red, color.green, color.blue, color.alpha); 41 BLEND_COPY(p, color.red, color.green, color.blue, cover, 42 l.red, l.green, l.blue); 58 p8[0] = (uint8)color.blue; 66 p8[0] = (uint8)color.blue; 85 BLEND_COPY(p, color.red, color.green, color.blue, cover, 86 l.red, l.green, l.blue); 105 ASSIGN_COPY(p, color.red, color.green, color.blue, color.alpha); 107 BLEND_COPY(p, color.red, color.green, color.blue, *covers, 108 l.red, l.green, l.blue); [all...] |
H A D | DrawingModeBlend.h | 44 ASSIGN_BLEND(p, color.red, color.green, color.blue); 46 BLEND_BLEND(p, color.red, color.green, color.blue, cover); 61 ASSIGN_BLEND(p, color.red, color.green, color.blue); 70 BLEND_BLEND(p, color.red, color.green, color.blue, cover); 89 ASSIGN_BLEND(p, color.red, color.green, color.blue); 91 BLEND_BLEND(p, color.red, color.green, color.blue, *covers); 113 ASSIGN_BLEND(p, color.red, color.green, color.blue); 115 BLEND_BLEND(p, color.red, color.green, color.blue, *covers);
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H A D | DrawingModeMax.h | 49 ASSIGN_MAX(p, color.red, color.green, color.blue); 51 BLEND_MAX(p, color.red, color.green, color.blue, cover); 66 ASSIGN_MAX(p, color.red, color.green, color.blue); 75 BLEND_MAX(p, color.red, color.green, color.blue, cover); 94 ASSIGN_MAX(p, color.red, color.green, color.blue); 96 BLEND_MAX(p, color.red, color.green, color.blue, *covers); 118 ASSIGN_MAX(p, color.red, color.green, color.blue); 120 BLEND_MAX(p, color.red, color.green, color.blue, *covers);
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H A D | DrawingModeMin.h | 43 ASSIGN_MIN(p, color.red, color.green, color.blue); 45 BLEND_MIN(p, color.red, color.green, color.blue, cover); 60 ASSIGN_MIN(p, color.red, color.green, color.blue); 69 BLEND_MIN(p, color.red, color.green, color.blue, cover); 88 ASSIGN_MIN(p, color.red, color.green, color.blue); 90 BLEND_MIN(p, color.red, color.green, color.blue, *covers); 112 ASSIGN_MIN(p, color.red, color.green, color.blue); 114 BLEND_MIN(p, color.red, color.green, color.blue, *covers);
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H A D | DrawingModeOver.h | 38 ASSIGN_OVER(p, color.red, color.green, color.blue); 40 BLEND_OVER(p, color.red, color.green, color.blue, cover); 55 p8[0] = (uint8)color.blue; 71 BLEND_OVER(p, color.red, color.green, color.blue, cover); 91 ASSIGN_OVER(p, color.red, color.green, color.blue); 93 BLEND_OVER(p, color.red, color.green, color.blue, *covers); 117 ASSIGN_OVER(p, color.red, color.green, color.blue); 119 BLEND_OVER(p, color.red, color.green, color.blue, *covers);
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H A D | DrawingModeAlphaPC.h | 38 ASSIGN_ALPHA_PC(p, color.red, color.green, color.blue); 40 BLEND_ALPHA_PC(p, color.red, color.green, color.blue, alpha); 56 ASSIGN_ALPHA_PC(p, color.red, color.green, color.blue); 58 BLEND_ALPHA_PC(p, color.red, color.green, color.blue, alpha); 78 ASSIGN_ALPHA_PC(p, color.red, color.green, color.blue); 80 BLEND_ALPHA_PC(p, color.red, color.green, color.blue, alpha); 101 ASSIGN_ALPHA_PC(p, color.red, color.green, color.blue); 103 BLEND_ALPHA_PC(p, color.red, color.green, color.blue, alpha);
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H A D | DrawingModeAlphaPO.h | 38 ASSIGN_ALPHA_PO(p, color.red, color.green, color.blue); 40 BLEND_ALPHA_PO(p, color.red, color.green, color.blue, alpha); 56 ASSIGN_ALPHA_PO(p, color.red, color.green, color.blue); 58 BLEND_ALPHA_PO(p, color.red, color.green, color.blue, alpha); 78 ASSIGN_ALPHA_PO(p, color.red, color.green, color.blue); 80 BLEND_ALPHA_PO(p, color.red, color.green, color.blue, alpha); 103 ASSIGN_ALPHA_PO(p, color.red, color.green, color.blue); 105 BLEND_ALPHA_PO(p, color.red, color.green, color.blue, alpha);
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/haiku/src/add-ons/translators/gif/ |
H A D | LoadPalette.cpp | 48 LoadPalette::SetColor(int index, uint8 red, uint8 green, uint8 blue) argument 53 data[index] = (blue << 24) + (green << 16) + (red << 8) + 0xff;
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H A D | LoadPalette.h | 30 void SetColor(int index, uint8 red, uint8 green, uint8 blue);
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H A D | SavePalette.h | 52 uint8 blue, uint8 alpha = 255); 62 uint8 green, uint8 blue); 87 return IndexForColor(color.red, color.green, color.blue, color.alpha);
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/haiku/src/servers/app/ |
H A D | RGBColor.cpp | 66 col->blue=uint8(b16 * RATIO_5_TO_8_BIT); 90 + abs(c->blue-color.blue); 119 uint16 b16 = uint16(color.blue * RATIO_8_TO_5_BIT); 144 uint16 b16 = uint16(color.blue * RATIO_8_TO_5_BIT); 161 \param blue blue 174 \param blue blue 301 \param blue blu [all...] |
H A D | SystemPalette.cpp | 64 unsigned distance = color_distance(color.red, color.green, color.blue, 65 c.red, c.green, c.blue); 81 && color.blue == 255) 87 inverted.blue = 255 - color.blue; 105 rgbColor.blue = (color & 0x1f) << 3;
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/haiku/src/build/libbe/interface/ |
H A D | SystemPalette.cpp | 62 unsigned distance = color_distance(color.red, color.green, color.blue, 63 c.red, c.green, c.blue); 79 && color.blue == 255) 85 inverted.blue = 255 - color.blue; 103 rgbColor.blue = (color & 0x1f) << 3;
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/haiku/src/add-ons/screen_savers/gravity/ |
H A D | Particle.cpp | 108 glColor3f(red, green, blue); 144 p->blue = frand() * 0.05f; 151 p->blue = frand() * 0.05f; 159 p->blue = 0.1f + frand() * 0.2f; 166 p->blue = 0.0f; 173 p->blue = 0.1f + frand() * 0.2f; 178 p->red = p->green = p->blue = 0.1f + frand() * 0.2f; 185 p->blue = 0.1f + frand() * 0.2f;
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/haiku/src/tests/servers/app/find_view/ |
H A D | FindView.cpp | 17 uint8 red, uint8 green, uint8 blue) 20 SetViewColor(red, green, blue); 28 uint8 red, uint8 green, uint8 blue) 29 : View(rect, name, followMode, red, green, blue) 16 View(BRect rect, const char* name, uint32 followMode, uint8 red, uint8 green, uint8 blue) argument 27 TestView(BRect rect, const char* name, uint32 followMode, uint8 red, uint8 green, uint8 blue) argument
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/haiku/headers/private/interface/ |
H A D | ColorConversion.h | 39 inline uint8 IndexForRGB15(uint8 red, uint8 green, uint8 blue) const; 41 inline uint8 IndexForRGB16(uint8 red, uint8 green, uint8 blue) const; 43 inline uint8 IndexForRGB24(uint8 red, uint8 green, uint8 blue) const; 52 uint8 &blue, uint8 &alpha) const;
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/haiku/src/add-ons/translators/ico/ |
H A D | ICO.h | 74 uint8 blue; member in struct:ICO::rgba32_color 82 return red == other.red && green == other.green && blue == other.blue;
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/haiku/src/add-ons/translators/pcx/ |
H A D | PCX.h | 40 uint8 blue; member in struct:PCX::rgba32_color 48 return red == other.red && green == other.green && blue == other.blue;
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/haiku/src/apps/gradients/ |
H A D | GradientsView.cpp | 68 c.blue = 0; 72 c.blue = 0; 76 c.blue = 255; 153 c.blue = 0; 157 c.blue = 0; 161 c.blue = 255; 198 c.blue = 0; 202 c.blue = 0; 206 c.blue = 255; 243 c.blue [all...] |
/haiku/src/apps/pulse/ |
H A D | MiniPulseView.cpp | 37 active_color.blue = (prefs->mini_active_color & 0x0000ff00) >> 8; 41 idle_color.blue = (prefs->mini_idle_color & 0x0000ff00) >> 8; 45 frame_color.blue = (prefs->mini_frame_color & 0x0000ff00) >> 8; 89 fraction_color.blue = (uint8)(idle_color.blue + rem 90 * (active_color.blue - idle_color.blue)); 148 active_color.blue = (ac & 0x0000ff00) >> 8; 152 idle_color.blue = (ic & 0x0000ff00) >> 8; 156 frame_color.blue [all...] |
/haiku/src/kits/interface/ |
H A D | GraphicsDefs.cpp | 48 0.299f * red * red + 0.587f * green * green + 0.114 * blue * blue)); 60 color1.blue = (uint8)(((int16(color2.blue) - int16(color1.blue)) * amount) 61 / 255 + color1.blue ); 80 color1.blue = (uint8)(((int16(color2.blue) - int16(color1.blue)) 81 * alphaMix) / 255 + color1.blue); [all...] |